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#76 2011-01-16 21:08:43

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Jonathanpb wrote:

Lol, your other account  tongue

That'd be great  big_smile  And nice target - it moves to fit where it is on the screen  smile

Remember, soup doesn't wan't to do the cannon.

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#77 2011-01-16 23:35:12

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

Jonathanpb wrote:

Lol, your other account  tongue

That'd be great  big_smile  And nice target - it moves to fit where it is on the screen  smile

Remember, soup doesn't wan't to do the cannon.

Oh, right ^_^
...
Any other ideas besides the cannon one then?


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#78 2011-01-17 05:54:25

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

I don't know, but we certainly need one quick  neutral


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#79 2011-01-17 07:41:26

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

So, what else then?
Ideas:
Scribblenauts (10/10 difficulty)
Animation (4/10 Difficulty)
Volleyball (3/10 Difficulty)
Quidditch (8/10 Difficulty)
Indestructo Tank (6/10 Difficulty)
Snake (2/10 Difficulty)

Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

Last edited by TheSaint (2011-01-17 07:42:50)

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#80 2011-01-17 09:59:29

Andres-Vander
Scratcher
Registered: 2010-09-16
Posts: 1000+

Re: Teh Saintly Collab Team

You're trying for a 3D game you said?


http://www.gifsoup.com/view1/2260823/flugelhorn-feline-o.gif

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#81 2011-01-17 15:37:41

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Andres-Vander wrote:

You're trying for a 3D game you said?

Maybe, maybe not. Depends on what they have to say.

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#82 2011-01-17 15:44:51

Andres-Vander
Scratcher
Registered: 2010-09-16
Posts: 1000+

Re: Teh Saintly Collab Team

Okay, good luck if you go along with it, but you might not finish by the deadline


http://www.gifsoup.com/view1/2260823/flugelhorn-feline-o.gif

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#83 2011-01-17 17:27:24

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

TheSaint wrote:

So, what else then?
Ideas:
Scribblenauts (10/10 difficulty)
Animation (4/10 Difficulty)
Volleyball (3/10 Difficulty)
Quidditch (8/10 Difficulty)
Indestructo Tank (6/10 Difficulty)
Snake (2/10 Difficulty)

Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

That project you linked to pwnz!!! But would it be too violent for the front page?

Meh, I vote for it - second place would be the amimation.

Andres-Vander wrote:

Okay, good luck if you go along with it, but you might not finish by the deadline

That's a bit disencouraging, go back to your own collaboration  tongue


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#84 2011-01-17 17:30:48

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

TheSaint wrote:

TheSaint wrote:

So, what else then?
Ideas:
Scribblenauts (10/10 difficulty)
Animation (4/10 Difficulty)
Volleyball (3/10 Difficulty)
Quidditch (8/10 Difficulty)
Indestructo Tank (6/10 Difficulty)
Snake (2/10 Difficulty)

Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

O_O Doing something like that would be epic!  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#85 2011-01-17 17:52:16

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Teh Saintly Collab Team

Chrischb wrote:

TheSaint wrote:

TheSaint wrote:

So, what else then?
Ideas:
Scribblenauts (10/10 difficulty)
Animation (4/10 Difficulty)
Volleyball (3/10 Difficulty)
Quidditch (8/10 Difficulty)
Indestructo Tank (6/10 Difficulty)
Snake (2/10 Difficulty)

Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

O_O Doing something like that would be epic!  big_smile

Then again it would be a copy of a game that's a copy of a game that may or may not be a copy of a game.

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#86 2011-01-17 18:01:22

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

Chrischb wrote:

TheSaint wrote:


Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

O_O Doing something like that would be epic!  big_smile

Then again it would be a copy of a game that's a copy of a game that may or may not be a copy of a game.

Which is exactly what the scratch team encourages through remixing.  big_smile

Okay, if this is what we are doing (Unless Fire and Soup object it will be) then i will need a few things:

~Great Credits that go to the Menu.
~A custom helicopter sprite(Preferably about 32x16...Something around that size.) Must use the blue fan as a tail propellor.
~Ideas for Upgrades

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#87 2011-01-17 19:14:39

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

RHY3756547 wrote:

Chrischb wrote:

TheSaint wrote:


Or:
A Take on this and mae it larger, better, and more upgradable (Besides, it shows the true essence of Scratch: Remixing.)

We would have to code it from scratch, but I can do that. Beach Balls as the main body parts, The blue fan thing as the tail of the Helicopters and The squiggle as a health bar.

But, Everyone has to vote today. Once everyone has voted for something, i will choose, and then we will get started.

O_O Doing something like that would be epic!  big_smile

Then again it would be a copy of a game that's a copy of a game that may or may not be a copy of a game.

Shouldn't you be worrying about your own collaboration?  tongue 
..........................................
I'll do upgrade ideas later  big_smile

But what'll we be controlling? A worm of some sort?


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#88 2011-01-17 19:31:03

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

Chrischb wrote:

RHY3756547 wrote:

Chrischb wrote:


O_O Doing something like that would be epic!  big_smile

Then again it would be a copy of a game that's a copy of a game that may or may not be a copy of a game.

Shouldn't you be worrying about your own collaboration?  tongue 
..........................................
I'll do upgrade ideas later  big_smile

But what'll we be controlling? A worm of some sort?

Yes, a worm. Although, if you want, we could do some kind of dragon, or eagle.

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#89 2011-01-17 19:36:40

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

I think a worm if the thing will be able to go below ground...

Or how about we make it a dragon (like you suggested) and you kill wanderers outside your lair?  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#90 2011-01-17 20:41:47

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

And instead of a health bar you have a treasure-left bar  big_smile


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#91 2011-01-17 20:59:08

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

hmmmm i never like copying ideas, but i think the dragon guarding the cave with the treasure bar would be good.

we could have lots of humour too, making fun of traditional bad guy dragons and replacing them with good guy dragons and bad guy knights  smile   it could be upgradeable and maybe you could have lots of room to manuever?


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#92 2011-01-17 21:04:51

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

im thinking that there could be more and more bad guys coming, increasing the difficulty.  you could aim and shoot fire balls at them, get upgrades, and have the bad guys increase in difficulty.  for example

1) peasants
2) soldiers (with spears)
3) mercenaries (swords)
4) archers
5) knights (on horses)
6) wizards
7) armored soldiers
8) paladins (armored knights)
9) generals (special kind of armored soldier)
10) king

you could shorten the list too, an easier one would be

1) peasants
2) soldiers
3) mercenaries
4) archers
5) knights (on horses)
6) wizards
7) king


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#93 2011-01-17 21:30:21

TheSaint
Scratcher
Registered: 2008-11-04
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

hmmmm i never like copying ideas, but i think the dragon guarding the cave with the treasure bar would be good.

we could have lots of humour too, making fun of traditional bad guy dragons and replacing them with good guy dragons and bad guy knights  smile   it could be upgradeable and maybe you could have lots of room to manuever?

I like.  big_smile

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#94 2011-01-17 21:41:38

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

cool


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#95 2011-01-17 21:53:24

soupoftomato
Scratcher
Registered: 2009-07-18
Posts: 1000+

Re: Teh Saintly Collab Team

Ohh! RPG style. Must be blah level to defeat this enemy.


I'm glad to think that the community will always be kind and helpful, the language will always be a fun and easy way to be introduced into programming, the motto will always be: Imagine, Program, Share - Nomolos

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#96 2011-01-17 21:57:49

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

hmmmm i never like copying ideas, but i think the dragon guarding the cave with the treasure bar would be good.

we could have lots of humour too, making fun of traditional bad guy dragons and replacing them with good guy dragons and bad guy knights  smile   it could be upgradeable and maybe you could have lots of room to manuever?

I LIKEZ


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#97 2011-01-17 22:12:43

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i was thinking like, defend the castle style, you just get different upgrades to defend your cave.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#98 2011-01-17 22:16:20

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Teh Saintly Collab Team

Okay.......... where should I start with graphic requests, then?  tongue  Should I do some stuff like cannonballs, arrows, and other weapons like that?


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#99 2011-01-17 22:22:19

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Teh Saintly Collab Team

i think we should go with the second list personally.  here why don't i make something so that it makes it easier to work on. here's a chart of the stuff we definitely need.

Artwork
1) peasants
2) soldiers
3) mercenaries
4) archers
5) knights (on horses)
6) wizards
7) king
8) Dragon
9) arrows
10) cannon (perhaps an unlock to help defend the cave?)
11) Treasure bar (using the squiggly line)
12) cannon balls (for the cannon, using the beach ball thing)
13) im thinking that the king could come along in a cart, perhaps the wheels of the cart could use the fan ninja star thing as part of the wheel design.  that would be really cool i think!
14) fire ball (for the dragon to shoot)
15) grassland (for the scenery)
16) backgrounds (i'd say a mountain scenery with a lake, something pretty to look at)

how does that look so far?


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#100 2011-01-17 22:39:33

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Teh Saintly Collab Team

PlayWithFire wrote:

hmmmm i never like copying ideas, but i think the dragon guarding the cave with the treasure bar would be good.

we could have lots of humour too, making fun of traditional bad guy dragons and replacing them with good guy dragons and bad guy knights  smile   it could be upgradeable and maybe you could have lots of room to manuever?

PlayWithFire wrote:

im thinking that there could be more and more bad guys coming, increasing the difficulty.  you could aim and shoot fire balls at them, get upgrades, and have the bad guys increase in difficulty.  for example

1) peasants
2) soldiers (with spears)
3) mercenaries (swords)
4) archers
5) knights (on horses)
6) wizards
7) armored soldiers
8) paladins (armored knights)
9) generals (special kind of armored soldier)
10) king

you could shorten the list too, an easier one would be

1) peasants
2) soldiers
3) mercenaries
4) archers
5) knights (on horses)
6) wizards
7) king

All of that completely pwnz!!! That would be such an epic project to work on!!!  big_smile   big_smile   big_smile

We can use the first list  tongue

EDIT: Hey, we'll have to use the beach ball and the shuriken - maybe the fireballs could be the beach ball and the shuriken maybe... uh...  tongue

Last edited by Jonathanpb (2011-01-17 22:40:29)


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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