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times 1000.
Last edited by shadow_7283 (2011-03-24 18:23:11)
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I got about 50 messages in the past 12 hours...
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I knew it would be front-paged. There was gallery full of every chosen one lol.
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TheSaint wrote:
Okay, Chrischb, Could you animate some walking, and attacking of those people? And some enemies?
I'm sorry, but I'm really bad at walking animations... don't expect anything major
(unless it's simple like in Dragon Defense?)
Hang on though, don't you mean jumping costumes? In mutiny you don't walk...
In my mind I imagine one costume - a jump that's also the attacking costume xD How exactly are you planning it?
BTW I think I'll do the enemies first
TheSaint wrote:
Dragon Defense has been Front Paged.
YAY
Last edited by Chrischb (2011-03-25 00:42:12)
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TheSaint wrote:
Dragon Defense has been Front Paged.
WOOOOOOOOOOO
EDIT: Hey, I passed 5000 posts? NOOOOOOOOOOO
Last edited by Jonathanpb (2011-03-25 07:07:29)
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Jonathanpb wrote:
TheSaint wrote:
Dragon Defense has been Front Paged.
EDIT: Hey, I passed 5000 posts? NOOOOOOOOOOO
???
Anyway, yay front-page.
I'll try to add some stuff when TheSaint gets an engine up.
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I might be able to upload a background today
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AHA!!!
I finally found it. This is what I would think would be the best way to have the gameplay, something with this sort of engine...http://stickfiguregames.org/territory-war (Warning, loud music. Turn down speakers...)
Agree, disagree? It is kind of a cross between Mutiny and Turn based...
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Hey... Do you guys happen to have a music composer? I really want to join a successful collab.
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TheSaint wrote:
AHA!!!
I finally found it. This is what I would think would be the best way to have the gameplay, something with this sort of engine...http://stickfiguregames.org/territory-war (Warning, loud music. Turn down speakers...)
Agree, disagree? It is kind of a cross between Mutiny and Turn based...
I thought we were doing it like the mockup xD
..........................................
PlayWithFire does some music searching for us already It's not my choice though
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Yeah, I know it's rubbish ^^
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Jonathanpb wrote:
http://img856.imageshack.us/img856/3594 … dfordr.png
Yeah, I know it's rubbish ^^
No, thats good.
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TheSaint wrote:
AHA!!!
I finally found it. This is what I would think would be the best way to have the gameplay, something with this sort of engine...http://stickfiguregames.org/territory-war (Warning, loud music. Turn down speakers...)
Agree, disagree? It is kind of a cross between Mutiny and Turn based...
Hey, thats good! So I think we should have something like that....
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Hmm. I really like the territory war engine. We'll have a coin toss if it comes down to it.
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Actually, I think we could use a music guy. It'd be nice to have some original compositions.
That is, if Necromaster is up to it.
Nice background Jonathanpb!
Isn't that game pretty much what we had in mind...?
I still think we should have cool gravity effects though XD.
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Oops, I forgot to look at that link ^^
I'll check it out when I'm on a proper computer though
(BTW - click the link in my sig please everyone )
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shadow_7283 wrote:
Actually, I think we could use a music guy. It'd be nice to have some original compositions.
That is, if Necromaster is up to it.
Nice background Jonathanpb!
Isn't that game pretty much what we had in mind...?
I still think we should have cool gravity effects though XD.
*cough* you move by jumping in ours, right?
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Yeah. But that's just a minor detail, it doesn't affect the fighting style.
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Chrischb wrote:
shadow_7283 wrote:
Actually, I think we could use a music guy. It'd be nice to have some original compositions.
That is, if Necromaster is up to it.
Nice background Jonathanpb!
Isn't that game pretty much what we had in mind...?
I still think we should have cool gravity effects though XD.*cough* you move by jumping in ours, right?
I don't know . . .
I think moving gives it better mix and variety from straight Mutiny-style.
My two-cents. Don't take it offensively.
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soupoftomato wrote:
Chrischb wrote:
shadow_7283 wrote:
Actually, I think we could use a music guy. It'd be nice to have some original compositions.
That is, if Necromaster is up to it.
Nice background Jonathanpb!
Isn't that game pretty much what we had in mind...?
I still think we should have cool gravity effects though XD.*cough* you move by jumping in ours, right?
I don't know . . .
I think moving gives it better mix and variety from straight Mutiny-style.
My two-cents. Don't take it offensively.
Ok
Though walking will restrict the amount of maps we can try
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Chrischb wrote:
soupoftomato wrote:
Chrischb wrote:
*cough* you move by jumping in ours, right?
I don't know . . .
I think moving gives it better mix and variety from straight Mutiny-style.
My two-cents. Don't take it offensively.Though walking will restrict the amount of maps we can try
The reason being?
EDIT: Oh i get. Well, We could have cannons and ladders, go all out.
Last edited by soupoftomato (2011-03-26 20:05:49)
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Hey everybody. We were supposed to end the planning period DAYS ago. We need to finalize things. Tonight if possible.
Here's what I want. I'm not going to complain if these don't get implemented. Just PLEASE decide ASAP.
-Mutiny Style fighting w/ jumping
-Space themed in addition to medieval
-Story posted previously
Thats all. I know I'm being pushy, but I think its necessary at this point.
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shadow_7283 wrote:
Hey everybody. We were supposed to end the planning period DAYS ago. We need to finalize things. Tonight if possible.
Here's what I want. I'm not going to complain if these don't get implemented. Just PLEASE decide ASAP.
-Mutiny Style fighting w/ jumping
-Space themed in addition to medieval
-Story posted previously
Thats all. I know I'm being pushy, but I think its necessary at this point.
Hm. I think you're kind of alone on the space thing now.
And we were scheduled in planning periods?
Last edited by soupoftomato (2011-03-26 22:56:29)
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shadow_7283 wrote:
Here's what I want. I'm not going to complain if these don't get implemented. Just PLEASE decide ASAP.
-Mutiny Style fighting w/ jumping
-Space themed in addition to medieval
-Story posted previously
1. Agree Oh, with jumping, I think We could get cool gravity stuff from it...
2. Eh, that seems rather unnecessary...
3. Nice story, though I think we should tweak it a bit to fit the gameplay
Last edited by Jonathanpb (2011-03-27 00:02:32)
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