soupoftomato wrote:
No circle style though. Ew,
To be honest I'm getting tired of your constant criticism.
..........................................
I'm sorry I didn't work on it yesterday, I was kinda busy. ^^
*goes off to experiment*
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soupoftomato wrote:
No circle style though. Ew,
I'm getting tired of you disagreeing and criticizing everything we do here - if you don't like what Teh Saintly Collab Team likes, go and join a different collab that suits you.
shadow_7283 wrote:
The problem with Chris's mock-up is that it has anti-aliasing, so no graphics we can make in Scratch will turn out that well.
We never decided on anti-aliasing, lol
Uh... the Flash Player seems to have a bit of anti-aliasing with the pen But not for sprites yet
Eh, Chris is making some character sprites as I type this - they're pixelate (like the ones in Dragon Defense). I don't think we'll need anti-aliasing (Yeah, he's making the sprites bigger than in Dragon Defense. )
BTW, Chris is doing the sprites because he's better at that type of thing than me - sowwee ^^
Should I create some backgrounds?
Meh, I will
Last edited by Jonathanpb (2011-03-21 01:26:09)
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(If you're wondering, Daniel and Bradley are wearing the same armor because they're both members of that organization, and Amelia's wearing different stuff because she isn't part of that group)
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PWNAGE sprites!!!
Daniel's sword contrasts with him; the sword's border is too light But other than that, awesome sprites
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Chrischb wrote:
See! Now those are epic!!!
Last edited by soupoftomato (2011-03-21 17:09:45)
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AWESOME! Again, I sense a kinda medieval/space/fantasy conflict going on between the sprites. I love them and the armor, but I still don't know exactly what's going on here.
I hope you don't get offended, they look like you put a lot of effort them and I really like them! I just think we need to finalize what the theme of this game will be.
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Uh... medieval medieval medieval
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Ok. So we need new weapons. The people and armor look fine IMO.
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I thought the other way around xD Well, mostly
So more metallic-looking swords and a crossbow or two?
And I might tweak the armor too...
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Yeah, slightly rusty swords and a crossbow
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Throwing knives and/or daggers would be cool too, if you can manage it...
Shall I start on the Mutiny engine? (Just so you know, it may take a while to get done because I'm back from NZ and have a TON of absent work to make up)
Last edited by shadow_7283 (2011-03-22 18:09:18)
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shadow_7283 wrote:
Shall I start on the Mutiny engine? (Just so you know, it may take a while to get done because I'm back from NZ and have a TON of absent work to make up)
Just remember it has the Turn-based elements.
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soupoftomato wrote:
shadow_7283 wrote:
Shall I start on the Mutiny engine? (Just so you know, it may take a while to get done because I'm back from NZ and have a TON of absent work to make up)
Just remember it has the Turn-based elements.
+1
@weapons: Though throwing knives and such might be hard; she can't get them to zoom back
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Chrischb wrote:
soupoftomato wrote:
shadow_7283 wrote:
Shall I start on the Mutiny engine? (Just so you know, it may take a while to get done because I'm back from NZ and have a TON of absent work to make up)
Just remember it has the Turn-based elements.
+1
@weapons: Though throwing knives and such might be hard; she can't get them to zoom back
Use the force Amelia!
Hmm, maybe a bow? It has the throwing for mutiny.
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soupoftomato wrote:
Chrischb wrote:
soupoftomato wrote:
Just remember it has the Turn-based elements.+1
@weapons: Though throwing knives and such might be hard; she can't get them to zoom backUse the force Amelia!
Hmm, maybe a bow? It has the throwing for mutiny.
Lol
But you can't use a bow in each hand, and I really wanted that xD
I'll do more than one sprite
BTW, should we start planning the storyline?
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I thought Shadow already planned it But yeah, we'll need more detail...
BTW, can Amelia use a crossbow? I don't think a longbow or shortbow would fit her really well
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Uh... Is this Sonny-type or Mutiny-type?!?!?? Sorry if I'm missing something, but Chris and Soup just said Sonny, and before we said Mutiny... XD
Nice sprites, by the way Chris, though I think there could possibly be two or three weapons available to each character to add more interest to the game.
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shadow_7283 wrote:
Uh... Is this Sonny-type or Mutiny-type?!?!?? Sorry if I'm missing something, but Chris and Soup just said Sonny, and before we said Mutiny... XD
Eh? This was a mixture of both xD We were just reminding you that it wasn't going to be 100% mutiny
shadow_7283 wrote:
Nice sprites, by the way Chris, though I think there could possibly be two or three weapons available to each character to add more interest to the game.
That would be cool But could be complicated xD
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Oh, I was going to work on the backgrounds... oops ^^ I'll be able to upload some soon
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From what I've seen in earlier posts, I don't think we're accepting any more members...
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Jonathanpb wrote:
From what I've seen in earlier posts, I don't think we're accepting any more members...
Oh.
I'm sorry then.
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Okay, Chrischb, Could you animate some walking, and attacking of those people? And some enemies?
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