Broad cast works fine in the Java implementation, but it has some trouble with forever loops that don't have waits in them. If you want debugging help, tell people what project is having trouble and what the difference in behavior is between the standalone and web versions.
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ok the projectis lockpicking v 1.0. if you download it and open it in stratch it will work fine. please help to debug.
P.S. i know my style is messy. maybe you could help clear it up a bit and will mention you in the project notes. thanks!
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The broken game Nabster refers to is
http://scratch.mit.edu/projects/Nabster/9240
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I fixed it for you in http://scratch.mit.edu/projects/kevin_karplus/11107 There were two problems: forever loops without waits (which can cause strange behavior in the Java implementation) and the brown spot needs to be 2 pixels wide.
Let me know when you have picked up the changes, because I would like to delete this project from my set---the code is *not* the way I would program such a game.
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