How do i make all my scripts stop when one of my sprites life points run out?
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When flag clicked
Forever
If Life points = 0
Stop all
The "stop all" block can be found in the "Control" section
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2l84zwamani wrote:
When flag clicked
Forever
If Life points = 0
Stop all
The "stop all" block can be found in the "Control" section![]()
Yes, but then you can't make anything else happen after putting a stop all
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-GizzardGulp- wrote:
2l84zwamani wrote:
When flag clicked
Forever
If Life points = 0
Stop all
The "stop all" block can be found in the "Control" section![]()
Yes, but then you can't make anything else happen after putting a stop all
also, i don't like stop alls. they are an easy way out of showing someone they lost the game.
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-GizzardGulp- wrote:
-GizzardGulp- wrote:
2l84zwamani wrote:
When flag clicked
Forever
If Life points = 0
Stop all
The "stop all" block can be found in the "Control" section![]()
Yes, but then you can't make anything else happen after putting a stop all
also, i don't like stop alls. they are an easy way out of showing someone they lost the game.
I lost the game! D:
Also, he wanted that all the scripts stopped when a sprite died. So, stop alls come inn handy here.
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nextstorm wrote:
-GizzardGulp- wrote:
-GizzardGulp- wrote:
Yes, but then you can't make anything else happen after putting a stop allalso, i don't like stop alls. they are an easy way out of showing someone they lost the game.
I lost the game! D:
Also, he wanted that all the scripts stopped when a sprite died. So, stop alls come inn handy here.
i suppose so., but i think he should come up with a better ending then that
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i lost the game.
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