For some reason, this game http://scratch.mit.edu/projects/Bloing_Gloing/8451 of mine refuses to detect collision with black or orange. I have tried splitting the code up a little, and can't think of anything else. It runs fine on my computer, though...
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Cant see anything wrong with it, as you say works fine when downloaded, but is somewhat slower when played back online. And this may be the crux of the problem methinks, some sort of processing lag delay which almost implies that some of the if statements are skipped in favour of visual continuity, as I notice the speed of the online execution is very noticibly slower but fails as you describe.
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Hi
I played around with the black colors a little bit in your project and got it to work online
http://scratch.mit.edu/projects/adminjay/8561
All I did was click on the black color in [if color ____ is over _____] and take the color dropper and click on the rocket (for the first black color) and on the black blocks (for the second black color). Then it started working online. I'm not 100% sure why this fixed it, but I think it might have to do with web colors vs. scratch colors. We'll look into it.
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Thanks! I'll fix that right now.
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