I am trying to set up a listening game where an animal asks for some food ( apple, banana, etc). I then want the child listening to pick the correct fruit. The requests are recorded sentences and are played randomly from a list. ( e.g. I want an apple, I want a banana etc.)
How do I get each sprite to recognize when a child has clicked it? I only see the control block of "when sprite is clicked" but I don't know how to connect it to the correct request being played.
Can anyone help me?
Thanks!!!
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I think you need:
when "apple" is clicked
broadcast "apple"
and you can have your stage:
when i receive "apple"
if "fruit"="apple"
|broadcast "correct"
-else-----------
|broadcast "wrong"
and do that for all your fruits.
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