apply to watcher of [example variable] (c-block), apply to watcher of [example list] (c-block), <[example broadcast] recieved>, set background colour of [example variable] to [colour picker], set text colour of [example variable] to [colour picker], when <> is true (hat block), all the extra blocks in BYOB and a block editor like BYOB. Those are my ideas. Note: I write colour instead of color because I am english.
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blocks for [left mouse button down?] and [right mouse button down?] come first to mind after doing my school project >.>
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my blocks for 2.0 http://scratch.mit.edu/projects/Paddy8999test/1837460
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[img src=http://electroduck.com/images/misc/newscratchblocks.gif]
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A block that lets you play vid
[blocks]<switch to costume[/blocks]=switch to video
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kimmy123 wrote:
<I receive [ ]>
[Hide list [ ] ]
[Show list [ ] ]
[Stop sound [ ] ]
Hey! I already came with the Stop Sound Block! XD
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UltimateE-HeroNeos wrote:
kimmy123 wrote:
<I receive [ ]>
[Hide list [ ] ]
[Show list [ ] ]
[Stop sound [ ] ]Hey! I already came with the Stop Sound Block! XD
People had it long before you and besides 'great minds think alike'
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these blocks aren't on:
http://scratch.mit.edu/forums/viewtopic.php?id=49051#req_message<stamp>
<stop script and another sprite's script>
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ke1235 wrote:
One of mine: Wait Until I Receive_______
(So you can have it in the middle of a script)
And it will be under control
Amazing suggestion. I was thinking of this as well during a project I was making. Instead of this useful block, I had to make it wait for a variable to equal something that it would never equal for the entirety of the game. I think this block would be extremely useful in the forever block.
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stiner_rd wrote:
It will be very userful to have join block, that can take more than two variables.
It is possible to use join blocks, containing join blocks, containing jon blocks, but it makes the programm overloaded and the kids have some troubles with unredstanding it.
I imagine this is so: the join block gets thrid input field. If the fild is unset, the block works as previously. Will the last field be set with a some text or variable, so gets the join block one more field. That can be repeated until the last field will be not used. In this case all fields will be joined to a string.
In BYOB there is a feature that lets you choose how many inputs you want with left/right arrowheads!
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Some of them can be made in BYOB
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ke1235 wrote:
touching color BLUE of SPRITE1
You could just put:
If touching colour blue and touching sprite 1
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how about
<creata variable[ ]for[ every one/only this sprite ]>
and
<create list[ ]>
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electroduck wrote:
heres your picture
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ke1235 wrote:
WOAH. Dude. Not cool, you two necroposting like that.
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