kimmy123 wrote:
ke1235 wrote:
This isn't a block but: dragable variables and lists
Cool
can't you already drag variables and lists?
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werdna123 wrote:
These are Bingo blocks, right?
Also: Lightnin (I hope I spelled that right) has said again and again that single topic should be made for individual ideas, instead of having large threads...
I would like more involved mesh blocks, like in Panther or Bingo.
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ke1235 wrote:
Forever if
Else
I have a block I made like that at http://scratch.mit.edu/projects/Pecola1/1427185
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I had a thread closed a few months ago because I asked for people's ideas for improving Scratch. I don't think the Scratch team likes these kinds of threads.
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ScratchReallyROCKS wrote:
I had a thread closed a few months ago because I asked for people's ideas for improving Scratch. I don't think the Scratch team likes these kinds of threads.
Well, that's sort of the point of this entire forum. You're right; it does seem a bit pointless. It does focus on new blocks though.
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iCode-747 wrote:
werdna123 wrote:
These are Bingo blocks, right?
Also: Lightnin (I hope I spelled that right) has said again and again that single topic should be made for individual ideas, instead of having large threads...
I would like more involved mesh blocks, like in Panther or Bingo.
I didn't make it on bingo- I made it on Scratch Paint! P.S. What is Bingo?
Last edited by werdna123 (2010-11-20 12:38:06)
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Harakou wrote:
ScratchReallyROCKS wrote:
I had a thread closed a few months ago because I asked for people's ideas for improving Scratch. I don't think the Scratch team likes these kinds of threads.
Well, that's sort of the point of this entire forum. You're right; it does seem a bit pointless. It does focus on new blocks though.
But I did the exact same thing, and the ST closed it because they want suggestions to be in separate threads.
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[blocks]<if>something happens<set{ block dealer }to( switch-case block add ] [/blocks]
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werdna123 wrote:
iCode-747 wrote:
werdna123 wrote:
These are Bingo blocks, right?
Also: Lightnin (I hope I spelled that right) has said again and again that single topic should be made for individual ideas, instead of having large threads...
I would like more involved mesh blocks, like in Panther or Bingo.I didn't make it on bingo- I made it on Scratch Paint! P.S. What is Bingo?
Bingo is a scratch mod with all of the things you've included.
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How about this:
<Saying: >
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And negative, there should be a if.
[blocks]<if green flag not pressed> do something <end>[/blocks]
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Sorry for this, I didn't hit the quote button This IS stupid.
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move __ steps in direction __
or some thing along those lines
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chippo wrote:
you know, I think that in the next scratch there should be only one hat block, which would be: _________
/ \___________
| When < >___________|
\_/
and then all the other hat blocks would be condensed into Boolean.
for example, to use
[blocks]<when green flag clicked>[/blocks]
you would put a <Green Flag Clicked?> Boolean into the only hat block.
So many people wan't this obsolete block to work. But scratch didn't finish it.
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-GizzardGulp- wrote:
kimmy123 wrote:
ke1235 wrote:
This isn't a block but: dragable variables and lists
Cool
can't you already drag variables and lists?
You can but only when you're editing. I was thinking you could be able to on the website
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It will be very userful to have join block, that can take more than two variables.
It is possible to use join blocks, containing join blocks, containing jon blocks, but it makes the programm overloaded and the kids have some troubles with unredstanding it.
I imagine this is so: the join block gets thrid input field. If the fild is unset, the block works as previously. Will the last field be set with a some text or variable, so gets the join block one more field. That can be repeated until the last field will be not used. In this case all fields will be joined to a string.
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touching material __
for more info go to: http://scratch.mit.edu/forums/viewtopic.php?id=52726
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