This isn't a glitch, but it belongs in Troubleshooting because is it related to project problems.
This project is the start of my new game. When you play, it will warp you to level 7. This is not the glitch, I'm making it do that, when it's finished that won't happen.
Now, when you step on the door having not collected the key, the character should die, but he doesn't. Why?
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It's me again!
There are 2 problems:
1. Make it so that when you die, set key to 0.
2. It does broadcast death when the it touches the door and key is 0. However, there's no script that reset the position of the dot.
Last edited by mathematics (2010-10-16 22:52:36)
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mathematics wrote:
It's me again!
There are 2 problems:
1. Make it so that when you die, set key to 0.
2. It does broadcast death when the it touches the door and key is 0. However, there's no script that reset the position of the dot.
Thanks! You really are a great programmer!
Before, whenever it hit the lock it was dying then moving randomly and down wouldn't work.
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