I made this game, and on my computer if works fine (i have a macbook pro), but when i upload to the site, the game gets all messed up. BUT, if you download it off of the site, i believe it works fine. The project is 3.2 mb. I would really appreciate if someone could help me as soon as possible. By the way, the game is not finished, so when playing you may hit a dead end.
Heres the link to the game: http://scratch.mit.edu/projects/jkjk519/1325856
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Not all games are compatable with the player. Ill see if I can spot whats wrong.
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what you did was great, but it is still very slow. Do you know what is the problem? is the file too big? and is there another player that i can play this game in? i need it for a website i have.
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jkjk519 wrote:
what you did was great, but it is still very slow. Do you know what is the problem? is the file too big? and is there another player that i can play this game in? i need it for a website i have.
Theres a I topic on those Ill get a link
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website thing
The way to speed it up is to reduce scripts
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jkjk519 wrote:
what you did was great, but it is still very slow. Do you know what is the problem? is the file too big? and is there another player that i can play this game in? i need it for a website i have.
If you search experimental viewer in the forums you will get a flash viewer but I'm not sure how you could get this on ur site. However me and some others are making a HTML viewer. So look out for it!
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*cough* Im making the HTML viewer, but don't expect it soon *cough*
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I made an online squeak viewer based on etoys for Slash.
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i believe that the problem is that the scratch player is *cough*terrible*cough*. this is probably something to do with the translation between Smalltalk-80 and Java.
does anyone know why they do this? it would make more sense to either make the downloaded version based in Java, or the online player made with Smalltalk-80.

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AmoebaMan wrote:
i believe that the problem is that the scratch player is *cough*terrible*cough*. this is probably something to do with the translation between Smalltalk-80 and Java.
does anyone know why they do this? it would make more sense to either make the downloaded version based in Java, or the online player made with Smalltalk-80.
It was just the way they did it. Squeak was a good choice for the offline version, but unfortunately, it just wasn't an option online.
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the reason it does that is because it is compressing it to make it less laggy. when you upload it don't check compress sound and images to make it normal (will make it more laggy online though)
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