Pages: 1
Topic closed
Ronin, a stick figure, was basicly a character I drew in math class when I had nothing to do.
His spiky hair, metal pants, and loner personality say it all...
Screw it, I'm gonna skip the intro.
The whole point is, I'm gonna make a few thousand games about him. For now, I'm experimenting with scratch. I like it. Very easy to learn. I've made a boss simulation of him. I'm hoping you guys like it:
http://scratch.mit.edu/projects/RoninStickMaster/1301945
Once I learn how to master the platformer style, I will create a Ronin series, with playable chapters. For now, I'm creating "Ronin Vs.". In Ronin Vs., Ronin randomly faces enemies in boss style fights. This one features him fighting a sentry from Team fortress 2..But it fires lasers instead of bullets.
If you guys like it, I would like a comment.
If you don't like it, add some constructive critisim( Basicly suggest what can be done for it to be better)
Offline
Topic closed
Pages: 1