Daffy22 wrote:
ScratchReallyROCKS wrote:
midnightleopard wrote:
Okay, every project file contains these and probably more:
Coding for what sprites look like
Coding for sounds
Coding for every block, including the things typed in it.
Coding for where the blocks are positioned in the scripting area
Project notes and name
How are you filtering all of that?It wouldn't have coding for every block (that's stored in Scratch.image)
All we need is sound, costumes, and scripts.This is what I can do...
* Project notes
* Scripts and blocks
What I can't do...
* sounds
* pictures
The pictures are a .gif format and I'm unsure on how to seperate them?![]()
(same with the sounds)
Can you make a start on them plz
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johnnydean1 wrote:
ScratchReallyROCKS wrote:
nXIII wrote:
Didn't I just say we shouldn't accuse each other or argue?![]()
That was my last addition to the argument. (notice the [/argument])
AND JD1 STILL HASN'T ANSWERED!Sorry I was offline, yes you may!
Thanks!
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johnnydean1 wrote:
Daffy22 wrote:
ScratchReallyROCKS wrote:
It wouldn't have coding for every block (that's stored in Scratch.image)
All we need is sound, costumes, and scripts.This is what I can do...
* Project notes
* Scripts and blocks
What I can't do...
* sounds
* pictures
I can have a go at the first two but the sounds and images are the hard one. Can anyone do this or know how to?![]()
The pictures are a .gif format and I'm unsure on how to seperate them?![]()
(same with the sounds)Can you make a start on them plz
I can do the first two but can anyone do the read an image and sound?
Last edited by Daffy22 (2010-09-23 11:14:52)
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If you can start on the first 2 Ill see if I can do anything about them...
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I'll start making random block codes!
well, first we need to agree on how it's going to be stored...
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what do you mean"wrong acount" lol
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gamemaker8 wrote:
what do you mean"wrong acount" lol
Wow, that was al the way on the first page! He meant that he posted on his other account.
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I can help fix bugs if you have any, but can write anything else if you get me.
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johnnydean1 wrote:
I can help fix bugs if you have any, but can write anything else if you get me.
Do you like the website?
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I think a good way to go about this would be to (tell me if I'm wrong)...
Make a text based scratch on the web. It will have all the normal features of scratch and extras. Then there is no decoding images and sounds. They can just be uploaded to the website!
Tell me what you think.
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Daffy22 wrote:
I think a good way to go about this would be to (tell me if I'm wrong)...
Make a text based scratch on the web. It will have all the normal features of scratch and extras. Then there is no decoding images and sounds. They can just be uploaded to the website!![]()
Tell me what you think.
Good idea, but I still think we need to figure out how to decode a .sb file. Did the Scratch Team ever release the source for the java player?
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ScratchReallyROCKS wrote:
Daffy22 wrote:
I think a good way to go about this would be to (tell me if I'm wrong)...
Make a text based scratch on the web. It will have all the normal features of scratch and extras. Then there is no decoding images and sounds. They can just be uploaded to the website!![]()
Tell me what you think.Good idea, but I still think we need to figure out how to decode a .sb file. Did the Scratch Team ever release the source for the java player?
you can get the scripts ect by renaming it to javaplayer.zip then you can access all the files in it and mod it!
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Daffy22 wrote:
ScratchReallyROCKS wrote:
Daffy22 wrote:
I think a good way to go about this would be to (tell me if I'm wrong)...
Make a text based scratch on the web. It will have all the normal features of scratch and extras. Then there is no decoding images and sounds. They can just be uploaded to the website!![]()
Tell me what you think.Good idea, but I still think we need to figure out how to decode a .sb file. Did the Scratch Team ever release the source for the java player?
you can get the scripts ect by renaming it to javaplayer.zip then you can access all the files in it and mod it!
![]()
Cool!
Apparently Java has a byte decoding command. I'm not sure if JavaScript does though...
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Would this one have less lag? My project destroys the real one.

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I dunno, its in VERY earily stages...
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Andres-Vander wrote:
Would this one have less lag? My project destroys the real one.
I bet it will have less lag. After all, it doesn't need it's own process.
EDIT: jd1, maybe you should put a link to the website on the first page.
Last edited by ScratchReallyROCKS (2010-09-24 16:02:31)
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Daffy22 wrote:
We could even allow users to upload a project and then it decodes it into our new text based script language. Then we have a HTML5 and JS player.
That may be better. We could use Java or any language to decode then.
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johnnydean1 wrote:
Daffy22 wrote:
We could even allow users to upload a project and then it decodes it into our new text based script language. Then we have a HTML5 and JS player.
That may be better. We could use Java or any language to decode then.
Or (If the Scratch Team would let us) we could read it off of the Scratch database so that you could view any project.
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ScratchReallyROCKS wrote:
johnnydean1 wrote:
Daffy22 wrote:
We could even allow users to upload a project and then it decodes it into our new text based script language. Then we have a HTML5 and JS player.
That may be better. We could use Java or any language to decode then.
Or (If the Scratch Team would let us) we could read it off of the Scratch database so that you could view any project.
Just use a dialog like, enter either
a url to your project
or a file path
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Hey guys, maybe after we finish the viewer, we could try to remake Scratch in HTML and JS. It'll take a while, but I bet we can do it.
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ScratchReallyROCKS wrote:
Hey guys, maybe after we finish the viewer, we could try to remake Scratch in HTML and JS. It'll take a while, but I bet we can do it.
Yeah, thats what I thought!
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