I got into Bingo source code
i wont tell how though...
(/prays Blades-Edge doesnt pull the same thing that when i said i 'hacked' into panther)
(/stops praying)
No, the title is not serious!
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I have no idea what you mean by the hacking panther thing


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No, i pulled the same thing as ScratchReallyRocks!!!
But i did get in, it involves the run [] as smalltalk code block and the key pressed block.
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ok, thanks a lot, now some one change that title
and i've always kown you could hack Bingo 1.0.0, 1.1 an 1.2. but 1.2.1 is totally unhackable...
but don't wrry. i'm releasing the source code for it a bit later
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I think you can get source code for anything using IE. Just right click->Sorce Code and you get it.
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helltank wrote:
I think you can get source code for anything using IE. Just right click->Sorce Code and you get it.
They're talking about the mod, not the webpage.
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helltank wrote:
I think you can get source code for anything using IE. Just right click->Sorce Code and you get it.
That works in Mozilla Firefox too. And, I think, just about every other web browser. But that's not the point of this topic.
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All you have to do is make a dot sprite, switch to that costume, and set the size to 50000%. Now switch back to the first costume, and quickly switch back and set the size back to 100%. You have the debugger window up now.
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Billybob-Mario wrote:
Blubber.
What is the point of this spam?
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bbbeb wrote:
1.2.1 is totally unhackable?
i hacked it, added a .sources file, and a .changes file!
![]()
suuure...
i didn't even release it yet
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I'm serious, i got in. To make a changes file you save it, then when it tells you that there's no changes, hit OK and select bingo.exe . now you have a changes file!
And as for the sources file, i copied it off the one for BYOB.
And you cant do that without fill screen turned off.
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LS97 wrote:
bbbeb wrote:
1.2.1 is totally unhackable?
i hacked it, added a .sources file, and a .changes file!
![]()
suuure...
i didn't even release it yet![]()
^man, i failed. again.
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Browser openBrowser isn't blocked, and adding passwords for dev is just setting people a challenge, and makes your mod even more likely to be hacked.
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TheSuccessor wrote:
Browser openBrowser isn't blocked, and adding passwords for dev is just setting people a challenge, and makes your mod even more likely to be hacked.
that's just not true.
i am doing that for a simple reasn - i can't be bothered to release the same software twice. so when i decide to release the source code, i upload the changes and sources along with a nice readme file. then i leave it to you...
and thanks for that. i'll block it for 1.2.1
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Look, hack any mod which doesn't use a custom debugger:
Go to 'costumes' tab and click 'paint' Delete the blank costume which was just added when the paint editor comes up. Click 'cancel' in the paint editor, then click the costumes tab. Tada: error. Click 'debug', type 'Preferences enableProgrammerFacilities' in the eval pane and doIt, click the ScratchFrame, click 'debug'...'inspect morph', then type 'self fillScreenOff' into the eval pane and doIt.
It's good to be open-source. Scratch has the best solution: easy, but out-of-the-way of people who don't want/use it.
Last edited by nXIII (2010-08-27 10:00:32)
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nXIII wrote:
Look, hack any mod which doesn't use a custom debugger:
Go to 'costumes' tab and click 'paint' Delete the blank costume which was just added when the paint editor comes up. Click 'cancel' in the paint editor, then click the costumes tab. Tada: error. Click 'debug', type 'Preferences enableProgrammerFacilities' in the eval pane and doIt, click the ScratchFrame, click 'debug'...'inspect morph', then type 'self fillScreenOff' into the eval pane and doIt.
It's good to be open-source. Scratch has the best solution: easy, but out-of-the-way of people who don't want/use it.
as if no one had tried it before
that's why i have a custom debugger.
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LS97 wrote:
nXIII wrote:
Look, hack any mod which doesn't use a custom debugger:
Go to 'costumes' tab and click 'paint' Delete the blank costume which was just added when the paint editor comes up. Click 'cancel' in the paint editor, then click the costumes tab. Tada: error. Click 'debug', type 'Preferences enableProgrammerFacilities' in the eval pane and doIt, click the ScratchFrame, click 'debug'...'inspect morph', then type 'self fillScreenOff' into the eval pane and doIt.
It's good to be open-source. Scratch has the best solution: easy, but out-of-the-way of people who don't want/use it.as if no one had tried it before
![]()
that's why i have a custom debugger.
I repeat: it's good to be open source.
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