It would be really useful if you could have a color sensing block similar to the current ones, but instead, allowing you to detect what sprite the color is from. Like for a sensor that uses Color Touching Color, but it always goes to the character, that is that color, then the sensor doesn't work. Not sure if this is understandable- if so, I can elaborate.
Last edited by Paddle2See (2010-08-04 16:48:02)
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coolstuff wrote:
That's a good idea I support!
Although, I'm not sure when it would be used. I myself have never found myself in a situation where I might need to use it.
I've only needed it twice- both times when making platformer sensors.
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