at least you had the will to read it all XD
well should i make a demo of what the game COULD look like?
right now i'm throwing together a quick thing about the scrolling technique we could use.
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alright since i didn't recieve a reply i made a beta of the scrolling the game would use, basically you get a small level with scrolling that continues onto the next level when you hit the end, this is v1, i will release v2 tommorrow when i get the time to make it less simple, i threw this together hastily as it's late and i'm tired. so like i said, tommorrow you will get an improved version
http://scratch.mit.edu/projects/PlayWithFire/1214807
v2 will have
-level control system
-momentum continued from scrolling to moving
-seamless level switching
-right end of level one goes to left end of level 2, instead of opposite (that was a glitch, sorry, it'll be fixed though and at least you get an idea of the movement)
Last edited by PlayWithFire (2010-07-27 03:50:03)
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I checked out the demo, but we also need to attempt it with mesh. Get hamachi, then join Scratch Worlds. The password is Scratch. We need to find out if this scrolling style will work for multiple players
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it should easily!
though i'm going to improve it much more for v2, it will have everything i said above plus many things to simplify it, hopefully making it so no sprite has more than one script.
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progress on v2 of the engine
simplified: done
-level control system: done
-momentum continued from scrolling to moving: done (changed system)
-seamless level switching: done
-right end of level one goes to left end of level 2, instead of opposite (that was a glitch, sorry, it'll be fixed though and at least you get an idea of the movement): done
- lives: in progress
-death ability: in progress
Last edited by PlayWithFire (2010-07-27 14:35:46)
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here's v2
http://scratch.mit.edu/projects/PlayWithFire/1215578
BTW, i get that feeling that this rpg could end up being a little too big, if it ever gets to be too many sprites we could create different worlds, here's what i mean.
create a sprite for your character in a separate project, this sprite must be IMPORTED into the project, when the sprite is in the project you can play the game with him, when you want to switch worlds simply EXPORT your character from the game and import him into another project
this would have to be done using some interesting coding though, anybody think that it would be possible?
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We do have a cloning block in Panther, you know.
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Okay, for the scrolling
Has anyone ever played Grand Chase? it's a 4 way scroller that's from second person view. That's the movement we're aiming for.
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OK... what should I do? I'm not that good of a programmer... though I could make the connection stuff...
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I don't know, currently. I'm going to look at PWF's project for now
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KK, I'll start a base for the other stuff in the game.
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I'll be back in a few hours, then we can meet up on scratchchat and discuss more
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I don't go on scratchchat anymore... I dunno why. I use Freenode now, so meet me there on the #scratch-chat channel.
Last edited by Lellowsfuzz (2010-07-27 19:06:05)
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k do you mean that you want it to scroll up when u jump?
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Yes, exactly. Lellow, I can't use freenodes. I only get 503 errors.
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that would make it go slower though...
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alright i'll update the engine. should be done in about 20 minutes
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i'm done the engine now, just making the platforms look better so that it's easier to move around in the level.
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It works well, except when you jump, you can go though to the higher platform. Anyway, I need to check with something before we proceed.
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Blade-Edge wrote:
Yes, exactly. Lellow, I can't use freenodes. I only get 503 errors.
Too bad!
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yah i'm going to decrease the jumping power. also i didn't add hit tests yet either.
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