I am working on a I Phone with graphics very alike to the real thing. It will have the lock screen and is based off of the Apple Developer Kit's Iphone Simulator. I need some programmers to help me develop a method for the arrow that you slide to unlock the Iphone. I want to be able to move the arrow when the mouse is in a designated area and when the mouse is not moving the arrow, the arrow glides back to the starting position at the same speed everytime, no matter how far away the arrow is from the starting position. I already have programmed this, but its very rough and not as smooth as the real IPhone, the arrow does not follow the mouse fast enough. Anyway all programmers how want to help, just post a reply to this and how you can help. If I can find a position for you, that is suitable you will be inlisted to the SIPP Team or Scratch IPhone Programmer Team. Thank you all!
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Just a minute, Ill whip up an engine for the arrow.
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Here you go: click here
I can fine tune it to match whatever changes you want.
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Oh I'm sorry, please click the link again. I just updated it so that the arrow does not leave the bar backwards.
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Thank you KileyMeister, what you made is awesome, but there are two other things that are missing. The first is one in which I forgot to post when I made this topic, which is that there is a text that says "slide to unlock" which should dissapear more as the arrow gets closer to it. The text is in the bar on the right of the arrow. The Second is that if your mouse is higher than the arrow and not touching, and you move the mouse above the arrow, the arrow moves too as if you were dragging it. The maximum height above the arrow allowed for moving it should be about 2.5 times the height of the arrow you made. Thank you for doing this, I really appreciate it. You will recieve credit for helping me.
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Click here
Alright, here it is (it's the same project but updated). Check the project notes under the heading UPDATES to see what I added.
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