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#26 2010-06-28 18:59:20

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Some blocks that should not be added to Scratch 2.0

Okay, some people don't get that some of these blocks would not be a good idea because Scratch is kid oriented. I would like a lot of these too, but it's not going to happen.


http://imageshack.us/a/img694/3806/sigmad.png

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#27 2010-06-28 19:06:47

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Some blocks that should not be added to Scratch 2.0

But there's not really a use for the boolean with boolean inserters.

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#28 2010-06-28 22:54:11

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Some blocks that should not be added to Scratch 2.0

The-Whiz wrote:

But there's not really a use for the boolean with boolean inserters.

Actually there is, but I wouldn't put it into Scratch, just into a mod.


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#29 2010-06-28 23:04:43

Jimmy-Jermaine
New Scratcher
Registered: 2010-06-25
Posts: 100+

Re: Some blocks that should not be added to Scratch 2.0

juststickman wrote:

I think if then else is actually
(if <boolean> then [text input] else [text input])
For something like
set [total damage] to [1 + (pick random [5] to [-5])]
change [health] by (if <(total damage) < 0 then [0] else [(total damage)])

That could be done with if and else blocks and variables.

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