1.
There's already <glide( )secs to x )y and <go to x )y
What about Glide to Mouse pointer or glide to sprite1.
2.There's Variables and what if we made the option Save Variables. Save score or money on certain games so next time there will be Load. Yeah 2 new ones. SAVE and LOAD.
3. Temporarily Sprites. Short life to live. My Brother though of this so no more too many scripts to lag your game. just order it to appear and disappear.
Hope you like the suggestions
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There is a very simple solution to your first suggestion:
If click on the sensors tab in scripts, then use the mouse X and Mouse Y in the Glide to block, and if you want it to glide to a sprite use the X position of [sprite] and the corresponding Y block.
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