I am making a Sonic The Hedgehog game...it takes you back to the 90s...16-bit graphics...16-bit music...and a great engine! I promise this isn't like my other games. This is a good game. With the help of SonicMan1's engine, I have made a great Sonic game, I must say. No, I didn't just change sprites from his engine. I tweaked the engine, made 6 characters, changed the speeds for characters, made my own levels, score engine and more. The problem is, I need some help. I need help making levels, making music, and fixing a certain error with the sensors. So what I need you for is to join me to help become my crew. We will collaborate, making any needed changes. If you decide to be part of the crew, you will get credit for helping.
I promise this isn't like my past games. I am tired of people ignoring my posts about projects because they don't think my projects are good. Now please, give me another chance. If you could see this game, I promise you would think differently about my Scratch skills. So please help. If you would like to join, just message the youtube account named Zawicki1. I will reply and send you the demo. Trusting you won't steal it, I would like you to at least fix the sensor issue. Please. Please give me another try.
Thank you VERY much,
Zawicki1
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Bump
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bump again...
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svinnik wrote:
I might help.
...ok? I kind of need you to be sure though, since this is important I fix the sensors.
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svinnik wrote:
I don't know much about programming, but I'll help.
Well, I kind of need experienced users. Do you know how to make sensors? If not, I don't think you can help much, unless you want to make level designs.
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svinnik wrote:
Sorry, can't help you then.
Ok then. But I can still send you the game to look at.
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svinnik wrote:
Ok, thanks. By the way, I can advertise it.
If you want to, that would be great! Thanks! So do you have a youtube account I can send the file to? I would prefer not putting it in plain sight for everyone.
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svinnik wrote:
Yes.
Whats the account name? svinnik?
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svinnik wrote:
Actually, it got deleted. sorry. I can have a banner.
? What? What is your youtube account?
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bump
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Bump for the fourth time
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For the sensors do this
| | O | |
The O is a player
and the | are sensors, and for the sensors use :
Sensor 1 - Right (Close to Player)
fovever
set DISTANCE AWAY to |10|
goto |(X pos of player + DISTANCE AWAY )| |Y pos of player|
________________________________________________________
(Distance away is only for this sensor, so its not a global variable)
Sensor 2 - Right (Far from Player)
forever
goto |(X pos of player + (DISTANCE AWAY of Sensor1 * 2)| |Y pos of Player|
______________________________________________________________________
Sensor 3 - Left (Close to player)
forever
goto |(X pos of player - DISTANCE AWAY of Sensor1| |Y pos of Player|
_________________________________________________________________
Sensor 4 Left (Far from Player)
forever
goto |(X pos of player - (DISTANCE AWAY of Sensor1 * 2)| |Y pos of Player|
_________________________________________________________________
By doing that you have 4 sensors over the sprite so when it goes fast colisions can be detected.
Final bit:
For all of them make a code like
WHEN FLAG CLICKED
Forever
If touching <Obstruction1 or Obstrcution2>
set TOUCHING to Yes
else
set TOUCHING to No
________________________________________
Touching is unique to each sensor
Then on the player use:
WHEN FLAG CLICKED
Forever
set HOW FAR TO MOVE to 5
if <key right pressed>
| if <not < TOUCHING of Sensor1 = Yes> and < TOUCHING of Sensor2 = Yes>
| | point in direction 90*
| | move HOW FAR TO MOVE steps
| ___________________________________________________________________
| ____________________________________________________________________
if <key left pressed>
| if <not < TOUCHING of Sensor3 = Yes> and < TOUCHING of Sensor4 = Yes>
| | point in direction -90*
| | move HOW FAR TO MOVE steps
| ___________________________________________________________________
| ____________________________________________________________________
_______________________________________________________________________________
This goes on the player and makes it move, but also change the costume and play any sound effects and so on...
I want in on the credits! (This took 10 minutes to write up)
Last edited by johnnydean1 (2010-06-02 03:50:44)
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kayybee wrote:
tip- can't be too big for it will surpass the 10MB limit. just a tip. gtg!
Don't worry Kayybee, this won't be uploaded onto Scratch. I am turning the file into a .exe file. That way I can have much more memory and I can just upload it on mediafire or something.
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bump
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zawicki1fromyoutube wrote:
kayybee wrote:
tip- can't be too big for it will surpass the 10MB limit. just a tip. gtg!
Don't worry Kayybee, this won't be uploaded onto Scratch. I am turning the file into a .exe file. That way I can have much more memory and I can just upload it on mediafire or something.
aw... then i can't play
you know, some people have ALL macs at their home.
Windows
Is
Not
Everything
Last edited by kayybee (2010-06-02 19:46:30)
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buuump
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kayybee wrote:
zawicki1fromyoutube wrote:
kayybee wrote:
tip- can't be too big for it will surpass the 10MB limit. just a tip. gtg!
Don't worry Kayybee, this won't be uploaded onto Scratch. I am turning the file into a .exe file. That way I can have much more memory and I can just upload it on mediafire or something.
aw... then i can't play
you know, some people have ALL macs at their home.
Windows
Is
Not
Everything
Then maybe I can find someone who can convert the sb file.
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zawicki1fromyoutube wrote:
kayybee wrote:
zawicki1fromyoutube wrote:
Don't worry Kayybee, this won't be uploaded onto Scratch. I am turning the file into a .exe file. That way I can have much more memory and I can just upload it on mediafire or something.aw... then i can't play
you know, some people have ALL macs at their home.
Windows
Is
Not
EverythingThen maybe I can find someone who can convert the sb file.
or, you can just make an app file.
anyways, you can have as much memory as you want with that, but it'll be laggy
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