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#1 2010-05-13 18:39:32

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Red Dawn 3 (me and 08jackt collab)

hey guys, this thread is for 08jackt and me to collaborate on our red dawn 3 game.  basically we both make pretty successful zombie series so we've decided to make the sequel to our games into one spectacular awesome game.  the sequel will be using my game engine: http://scratch.mit.edu/projects/PlayWithFire/1045378  and his artwork http://scratch.mit.edu/projects/08jackt/1042251  to make one super awesome game


if you would like you could make suggestions for ideas.  here's some i've already come up with
bigger levels
new types of zombies (replacing old ones)
more levels
campaign mode (where you go through a super long campaign level
and of course, better drawings by 08jackt.
also new sounds for zombies.

ZOMBIES: changing zombies to look better (mostly 08jackt's job)
male infected: 100%
female infected: 0%
Hunter: 0%
Smoker: 0%
Charger: 0%
tank: 0%
Spitter: 0%
Boomer: 0%
The_hare: REPLACE WITH NEW NAME AND IMAGE: 0%
The beamer: 0%
jockey: 0%
witch: 0%

SURVIVORS:
Max: 100%
Ashley: 100%
Daniel:100%
Ben: 100%
MADE THE SURVIVORS MORE WELL THOUGHT OUT THEN PREVIOUSLY.

BIGGER AND DIFFERENT MAPS (for horde mode, also based on campaign levels.)
Evacuate: 0%
The Park: 0%
The Prison: 0%
Army Base: 100%
Blood River: 50%

Last edited by PlayWithFire (2010-06-27 19:59:17)


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#2 2010-05-13 18:48:15

GirWaffles64
Scratcher
Registered: 2009-08-09
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Please, no music.

That's the only thing I hate about these games. And they cause lots of lag.


hey kiddoes i'm back

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#3 2010-05-13 19:01:14

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

but music sets the mood!?!


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#4 2010-05-13 19:05:19

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Hey, if music can take a 35 fps game and make it 13 fps (d'oh) then maybe its worth considering leaving it out.

Last edited by Kileymeister (2010-05-13 19:16:13)


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
http://img109.imageshack.us/img109/7905/part1l.pnghttp://img859.imageshack.us/img859/6417/part2bf.png

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#5 2010-05-13 19:10:26

GirWaffles64
Scratcher
Registered: 2009-08-09
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Besides, I like playing my own music in the background.


hey kiddoes i'm back

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#6 2010-05-13 19:10:29

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

hmm... maybe that might be best.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
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#7 2010-05-13 19:21:07

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

alright three things
probably not gonna have music then
kileymeister go on dg-games.com more XD
and gir if u want u might be able to beta test cuz you've followed the series so much.  ill have to check with 08jackt.


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#8 2010-05-13 19:39:33

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

08jackt, here is the zombie guide http://scratch.mit.edu/forums/viewtopic.php?pid=390773#p390773/  we'll keep the same powers but give them new names and new looks

edit, i also need a red dawn 3 main menu with a red moon in the background preferably.

Last edited by PlayWithFire (2010-05-13 19:40:07)


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#9 2010-05-13 23:09:04

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Just finished the first campaign, blood river.  ill post some screenshots in a sec.


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#10 2010-05-13 23:38:05

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

blood river.avi - 17.27MB
preview of the campaign, without zombies or horde areas showing, just the blood river campaign


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#11 2010-05-14 00:14:05

Common_Sense
Scratcher
Registered: 2009-12-21
Posts: 100+

Re: Red Dawn 3 (me and 08jackt collab)

Needs better graphics. Allow WASD for movement.


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#12 2010-05-14 00:17:22

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

i so in my game but he didn't in red dawn.  no need to worry the biggest changes are the graphics and the wasd movement.  as well as bigger levels and campaign mode and several different types of zombies


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#13 2010-05-14 00:28:00

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Funny how Jack hasen't posted in this yet.


Hai.

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#14 2010-05-14 00:28:27

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

lol yah, i don't think he's been on in a while.


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#15 2010-05-14 00:31:21

dethklok52
Scratcher
Registered: 2010-03-03
Posts: 100+

Re: Red Dawn 3 (me and 08jackt collab)

08jackt is epic win.


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#16 2010-05-14 03:45:11

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

PlayWithFire wrote:

lol yah, i don't think he's been on in a while.

Speaking of which...

Yeah, I had school and stuff. Back now though  big_smile  (IT'S TH WEEKEND!!! =DDDD)


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#17 2010-05-14 10:46:30

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Ugh lucky, I' ve got a full day of school b4 the weekend


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#18 2010-05-14 11:23:46

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

added a to do list.  also the bigger levels will be 3*3 instead of 2*2.  so 9 platforms altogether as opposed to 4.  also based on the size of everything i think that horde mode and campaign mode should be split into 2 separate projects
and lastly
the blood river campaign is 2 minutes WITHOUT stopping
but in the campaign u have to stop to defend and fight off zombies so im estimating
adding first horde
3 minutes
adding second horde
5 minutes
adding last horde
8 minutes
adding zombie fighting time in between
10 minutes
if each campaign is ten minutes that should be an hour of fun!


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#19 2010-05-14 22:09:17

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

added some new stuff


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#20 2010-05-15 00:35:06

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

just finished the evacuate campaign


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#21 2010-05-15 12:42:04

GirWaffles64
Scratcher
Registered: 2009-08-09
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

I would love to help with anything.


hey kiddoes i'm back

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#22 2010-05-15 14:50:57

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

beta testing!!!!!! that would be awesome!


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#23 2010-05-16 09:32:42

08jackt
Scratcher
Registered: 2007-09-12
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

Down Some Graphics: http://scratch.mit.edu/projects/08jackt_test/1054784

I still have to do the helicopter and the boat...


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#24 2010-05-16 18:50:59

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

cool, I'll add them to the posters.  Hopefully the boat & helicopter r done soon, but no pressure


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#25 2010-05-17 22:34:56

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Red Dawn 3 (me and 08jackt collab)

updated the images!


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
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