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#26 2010-05-09 07:22:57

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

TheGameMaster1231 wrote:

Hey Billybob-Mario, How Did You Make The Working Mesh Blocks? I Want To Know!  big_smile

I made ScratchFrameMorph be t1, then sent startHostingScratchSession and joinScratchSesson, depending on if it was host or join.

...Can You Just Tell Me The Whole Code For It?  hmm

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#27 2010-05-09 08:34:48

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

TheGameMaster1231 wrote:

Billybob-Mario wrote:

TheGameMaster1231 wrote:

Hey Billybob-Mario, How Did You Make The Working Mesh Blocks? I Want To Know!  big_smile

I made ScratchFrameMorph be t1, then sent startHostingScratchSession and joinScratchSesson, depending on if it was host or join.

...Can You Just Tell Me The Whole Code For It?  hmm

'Cause you don't know Squeak and you will now copy the blocks without giving credit?


nXIII

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#28 2010-05-09 08:37:01

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

TheGameMaster1231 wrote:

Billybob-Mario wrote:


I made ScratchFrameMorph be t1, then sent startHostingScratchSession and joinScratchSesson, depending on if it was host or join.

...Can You Just Tell Me The Whole Code For It?  hmm

'Cause you don't know Squeak and you will now copy the blocks without giving credit?

You Can't Say I Don't Know Squeak. I Made The <receive []> Block But It Makes A Red Outline When You Use It. (No Errors.  big_smile  )

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#29 2010-05-09 11:45:40

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

TheGameMaster1231 wrote:

Billybob-Mario wrote:

I made ScratchFrameMorph be t1, then sent startHostingScratchSession and joinScratchSesson, depending on if it was host or join.

...Can You Just Tell Me The Whole Code For It?  hmm

'Cause you don't know Squeak and you will now copy the blocks without giving credit?

I know Squeak! The full code is:

Code:

hostMesh
|t1|
t1 _ self owner thatIsA: ScratchFrameMorph.
t1 startHostingScratchSession

For join mesh, change the top part to joinMesh and the startHostingScratchSession to joinScratchSession. I was just too busy to do the whole thing.

Last edited by Billybob-Mario (2010-05-09 11:46:04)

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#30 2010-05-09 16:13:55

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

nXIII wrote:

TheGameMaster1231 wrote:


...Can You Just Tell Me The Whole Code For It?  hmm

'Cause you don't know Squeak and you will now copy the blocks without giving credit?

I know Squeak! The full code is:

Code:

hostMesh
|t1|
t1 _ self owner thatIsA: ScratchFrameMorph.
t1 startHostingScratchSession

For join mesh, change the top part to joinMesh and the startHostingScratchSession to joinScratchSession. I was just too busy to do the whole thing.

It Didn't Work For Me. :?

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#31 2010-05-09 17:07:00

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

I know Squeak!

*Ahem* then please tell me how one would define an array without using 'Array with:with:' or '#(...)'

Last edited by nXIII (2010-05-09 17:07:24)


nXIII

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#32 2010-05-09 18:21:04

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

TheGameMaster1231 wrote:

Billybob-Mario wrote:

nXIII wrote:


'Cause you don't know Squeak and you will now copy the blocks without giving credit?

I know Squeak! The full code is:

Code:

hostMesh
|t1|
t1 _ self owner thatIsA: ScratchFrameMorph.
t1 startHostingScratchSession

For join mesh, change the top part to joinMesh and the startHostingScratchSession to joinScratchSession. I was just too busy to do the whole thing.

It Didn't Work For Me. :?

You need to put in the code in blockSpecs:

Code:

('host mesh' #- #hostMesh) ('join mesh' #- #joinMesh)

If you need more help than that, look at other tutorials for making blocks.

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#33 2010-05-09 18:24:26

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

Billybob-Mario wrote:

I know Squeak!

*Ahem* then please tell me how one would define an array without using 'Array with:with:' or '#(...)'

Panther people are jerks.

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#34 2010-05-09 18:51:27

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

TheGameMaster1231 wrote:

Billybob-Mario wrote:

I know Squeak! The full code is:

Code:

hostMesh
|t1|
t1 _ self owner thatIsA: ScratchFrameMorph.
t1 startHostingScratchSession

For join mesh, change the top part to joinMesh and the startHostingScratchSession to joinScratchSession. I was just too busy to do the whole thing.

It Didn't Work For Me. :?

You need to put in the code in blockSpecs:

Code:

('host mesh' #- #hostMesh) ('join mesh' #- #joinMesh)

If you need more help than that, look at other tutorials for making blocks.

I'm Not Stupid Enough To Not Know That.  mad  (Sorry, I Wasn't Really In A Good Mood.)

Last edited by TheGameMaster1231 (2010-05-09 18:52:17)

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#35 2010-05-09 18:56:08

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

nXIII wrote:

Billybob-Mario wrote:

I know Squeak!

*Ahem* then please tell me how one would define an array without using 'Array with:with:' or '#(...)'

Panther people are jerks.

ORLY? So I am?


http://i46.tinypic.com/dw7zft.png

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#36 2010-05-09 19:11:53

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

TheGameMaster1231 wrote:

Billybob-Mario wrote:

TheGameMaster1231 wrote:


It Didn't Work For Me. :?

You need to put in the code in blockSpecs:

Code:

('host mesh' #- #hostMesh) ('join mesh' #- #joinMesh)

If you need more help than that, look at other tutorials for making blocks.

I'm Not Stupid Enough To Not Know That.  mad  (Sorry, I Wasn't Really In A Good Mood.)

I'm sorry. I didn't mean to be rude.

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#37 2010-05-09 19:24:11

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

TheGameMaster1231 wrote:

Billybob-Mario wrote:


You need to put in the code in blockSpecs:

Code:

('host mesh' #- #hostMesh) ('join mesh' #- #joinMesh)

If you need more help than that, look at other tutorials for making blocks.

I'm Not Stupid Enough To Not Know That.  mad  (Sorry, I Wasn't Really In A Good Mood.)

I'm sorry. I didn't mean to be rude.

It's Fine, And Like I Said Before, I Wasn't Really In A Good Mood Right Then.  hmm

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#38 2010-05-09 20:33:46

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

I am going to test how many times I can cough before you get the point.
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
Got it yet?


nXIII

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#39 2010-05-09 21:06:01

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

I am going to test how many times I can cough before you get the point.
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
*Ahem*
Got it yet?

Panther people aren't jerks. for some reason you think nXIII is a jerk, he's sort of pointing out something obvious.

And when a red line is around your block that means your block is a no-go genius.
I've made tons of blocks that do that red liner thingy, heck, even one that said <recieve [] >
.

Memorizing a sequence of code. One Sequence of code! That is not learning a language. To understand a language you must understand it's paradigms and principles(or is that just psychology?).

Code:

 
x := 'Hello world'.

What does this do?
I learned this when trying to learn GST.

Learning squeak does not entail knowing where to copy and paste certain strips of code.

Cripes I'm grouchy at the moment.

EDIT*
I've forgotten what point I was trying to get across! euuuuugh, I'll remember later...

Last edited by cds56 (2010-05-09 21:07:14)


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#40 2010-05-09 21:13:20

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

cds56 wrote:

Panther people aren't jerks. for some reason you think nXIII is a jerk, he's sort of pointing out something obvious.

And when a red line is around your block that means your block is a no-go genius.
I've made tons of blocks that do that red liner thingy, heck, even one that said <recieve [] >
.

Memorizing a sequence of code. One Sequence of code! That is not learning a language. To understand a language you must understand it's paradigms and principles(or is that just psychology?).

Code:

 
x := 'Hello world'.

What does this do?
I learned this when trying to learn GST.

Learning squeak does not entail knowing where to copy and paste certain strips of code.

Cripes I'm grouchy at the moment.

EDIT*
I've forgotten what point I was trying to get across! euuuuugh, I'll remember later...

You got it! Thank you!


nXIII

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#41 2010-05-09 21:45:44

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

cds56 wrote:

Panther people aren't jerks. for some reason you think nXIII is a jerk, he's sort of pointing out something obvious.

And when a red line is around your block that means your block is a no-go genius.
I've made tons of blocks that do that red liner thingy, heck, even one that said <recieve [] >
.

Memorizing a sequence of code. One Sequence of code! That is not learning a language. To understand a language you must understand it's paradigms and principles(or is that just psychology?).

Code:

 
x := 'Hello world'.

What does this do?
I learned this when trying to learn GST.

Learning squeak does not entail knowing where to copy and paste certain strips of code.

Cripes I'm grouchy at the moment.

EDIT*
I've forgotten what point I was trying to get across! euuuuugh, I'll remember later...

You got it! Thank you!

For all you people making those "best scratch mods" And being disappointed to find out that there are ten other ones exactly like it, either learn smalltalk, (squeak w/eva), or don't post a mod at all, but either way, don't say that you know squeak until you actually do.
I'm not trying to kill your creativity. Don't take it the wrong way.
It may make life less stressful for those who have a clue.

Last edited by cds56 (2010-05-09 21:46:51)


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#42 2010-05-11 07:36:49

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

A Few Days Ago, The Panther Team Said It's Coming Out In A WEEK, So Expect Panther Coming Out In A Few Days Now.  smile

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#43 2010-05-11 07:38:08

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

I'm On 229 Posts... Lol. Oh Wait. Now I Have 230 Because Of This Post.  big_smile  (Stupid 60 Second Rule Kept Me From Posting This...  mad  )

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#44 2010-05-11 08:17:23

ThePCKid
Scratcher
Registered: 2009-09-16
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

Billybob-Mario wrote:

Panther people are jerks.

SHAME ON YOU BILLYBOB-MARIO!

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#45 2010-05-11 11:18:15

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

TheGameMaster1231 wrote:

A Few Days Ago, The Panther Team Said It's Coming Out In A WEEK, So Expect Panther Coming Out In A Few Days Now.  smile

We hope to release a beta/alpha, so keep your fingers cross that nXIII can do it, and stop distracting him by calling him/us jerks.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#46 2010-05-11 12:02:45

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

hate to break it to you, but Slash just isn't very good.

1) piano is worthless.  just takes up space and is distracting

2) color scheme is confusing and distracting.  ditch it.

3) half of your blocks don't work

4) half of the remaining blocks can be accomplished by other means quite easily

5) half of the still remaining blocks are just useless - there is nooo way you would ever use them in a script

I can list the blocks that fall under these categories if you want...


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#47 2010-05-11 14:58:27

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

Request thread lock.
There are two Slash threads already...


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#48 2010-05-11 15:07:13

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

I just realized that you directly copy-and-paste 'd my file IO blocks... wow... um... er...

Last edited by nXIII (2010-05-11 15:07:21)


nXIII

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#49 2010-05-11 15:46:23

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Slash-The Greatest Scratch Mod Yet!

nXIII wrote:

I just realized that you directly copy-and-paste 'd my file IO blocks... wow... um... er...

AwkWerd!


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#50 2010-05-11 15:53:31

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Slash-The Greatest Scratch Mod Yet!

cds56 wrote:

nXIII wrote:

I just realized that you directly copy-and-paste 'd my file IO blocks... wow... um... er...

AwkWerd!

*side steps away...*


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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