fire219 wrote:
Oh. That was you? I was scared that it was a random person who would use it for EVIL. I deleted it permenently. Send me something again (and give my email to the others) if you remember it.
lol. i wont do evil things. i just like doing that to people who post their emails

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mine is in my signiture on the johnnydean1 link
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Hi, just checking back, can you get me to do something, I'm not sure what exactly to do. Thanks.
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ok zorbak.......
You need to send me a email saying its from you and Ill send you details. Until then try graphics.
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AmoebaMan wrote:
an MMOG is a great idea, and i have been actually working on one for a long time. the only issue i haven't resolved is the fact that you would need an open-internet IP address to host the MMO mesh. and so far I have been unable to figure out how the heck you would do that.
another major concern is that with Scratch being so easy to edit, you would have waaaay to many hackers who would just hack the game to make themselves invincible or something. unless you could work out a failsafe for that, it would get nowhere.
Download Palringo and Voila!
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johnnydean1 wrote:
ok zorbak.......
You need to send me a email saying its from you and Ill send you details. Until then try graphics.
K. I'll do that right away, 'cause I'm no good at graphics. xD Sending it...
Last edited by Zorbak42 (2010-05-17 07:40:10)
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@JD1 Ignore my last email to you, didn't realize Hamachi was in the dropbox.
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xD Yup. I found a pic for quests, by the way, it's a mini bulletin board with papers pinned to it, I uploaded it to the pictures folder on dropbox. Also, what's the obsolete block in the stage?
Last edited by Zorbak42 (2010-05-17 19:37:35)
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Can someone who knows about the broadcasted 'killed' add multiple broadcasts, one for each enemy, otherwise, it won't matter which enemy you kill, they will all have a chance of dropping a pumpkin seed. I would change this, but I don't know where all the when I receive killed blocks are, and I don't want to break anything
Please add that to the version of the MMOG I'm going to publish soon, not the current one, I'll edit this post once I add it to dropbox. Update: added new version of mmog to dropbox, everyone wanting to update the mmog, please edit the new one in dropbox. Also added the old one to the old update folder. Still use server you have, I didn't change that.
Last edited by Zorbak42 (2010-05-17 21:17:09)
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Sorry for triple posting, is Sep still part of this? If he/she is, is he/she planning to finish the quest thing? If not, can I delete that CPU, as I made a quest giver in room 4?
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Can I make a new site for it? I could be head of advertising and site, I've made lots of sites and banners, here's an example: zatchprogramminglanguage.webs.com and target-practice.webs.com.
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We have a site, I will post a link soon...
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There I updated the drops to a list form so I you can custimize what they drop by adding things to the list. (Look at the Ememeys code to do with avalible drops)
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To let you know, if you do the drop meathod for deaths it runs more off lists/variables than broadcasts. The only broadcast is when a monster is killed.
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I like the new drop system! Nice! The MMOG is coming along nicely! Are we going to have the money thing in the final version? (the coin in room 1 that gives you tons of free money) 'Cause it makes it a bit too easy to get money.
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Yes that is the whole point, for testing. So you can try out with money.
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BTW I like the way you did the quests, I am making improvements and adding it to mesh, (Saveing and loading) but it will take me a long time so I will just make some improvements for now.
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Quests are now easyer to add and less coding is required
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