This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#101 2010-05-05 20:01:40

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

i don't know about tiles or themes yet.  also i can't get to level three so i'll have to try again... XD


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

#102 2010-05-05 20:01:50

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

Kileymeister wrote:

Alright, I guess I'm gonna make another level design.

Do you guys have any tiles or theme for it yet?  Because I can't make tiles, and I dunno if I'm gonna make a theme that's no good.

And I dunno about you guys, but level 3 still doesn't work for me...

I just fixed that on my computer >.>


I've made some changes so when you're making your level don't make any coding changes. Fireball is supposed to be working on level 3, so do level 4, I sent a tileset in the first email to you. Make it like normal levels, except upside-down.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#103 2010-05-05 20:07:21

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Gods Quest 3

demosthenes wrote:

Kileymeister wrote:

Alright, I guess I'm gonna make another level design.

Do you guys have any tiles or theme for it yet?  Because I can't make tiles, and I dunno if I'm gonna make a theme that's no good.

And I dunno about you guys, but level 3 still doesn't work for me...

I just fixed that on my computer >.>


I've made some changes so when you're making your level don't make any coding changes. Fireball is supposed to be working on level 3, so do level 4, I sent a tileset in the first email to you. Make it like normal levels, except upside-down.

Whoops, I deleted that a while ago.  Can you send just the tiles real quick?


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
http://img109.imageshack.us/img109/7905/part1l.pnghttp://img859.imageshack.us/img859/6417/part2bf.png

Offline

 

#104 2010-05-05 20:09:44

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

Kileymeister wrote:

demosthenes wrote:

Kileymeister wrote:

Alright, I guess I'm gonna make another level design.

Do you guys have any tiles or theme for it yet?  Because I can't make tiles, and I dunno if I'm gonna make a theme that's no good.

And I dunno about you guys, but level 3 still doesn't work for me...

I just fixed that on my computer >.>


I've made some changes so when you're making your level don't make any coding changes. Fireball is supposed to be working on level 3, so do level 4, I sent a tileset in the first email to you. Make it like normal levels, except upside-down.

Whoops, I deleted that a while ago.  Can you send just the tiles real quick?

Sure.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#105 2010-05-05 20:20:45

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

yah level 3 doesn't work for me either

also i've just gotten really good at this game.  just saying.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

#106 2010-05-05 20:29:25

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Gods Quest 3

PlayWithFire wrote:

yah level 3 doesn't work for me either

also i've just gotten really good at this game.  just saying.

Me too from playing it over and over XD its really good as it is so far.


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
http://img109.imageshack.us/img109/7905/part1l.pnghttp://img859.imageshack.us/img859/6417/part2bf.png

Offline

 

#107 2010-05-05 20:47:36

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

PlayWithFire wrote:

yah level 3 doesn't work for me either

also i've just gotten really good at this game.  just saying.

big_smile  You think you've gotten good, imagine me  tongue

I can beat the game with my eyes closed because I've played each level so many times that I know the layout by heart  lol [/nolife]


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#108 2010-05-06 00:13:49

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

agreed with both people lol


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

#109 2010-05-08 09:53:14

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

How are the levels coming?


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#110 2010-05-09 12:00:16

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

Because fireball doesn't seem to be doing anything D:< I've started work on level 3.
Here's the background I made in gimp http://img232.imageshack.us/img232/6089/backgroundea.png
and I've made the background scrolling images (nasty spikes). I'm starting work on the actual level design now.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#111 2010-05-09 15:11:12

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

Cool, let us know what u need us to do


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

#112 2010-05-09 17:13:05

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Gods Quest 3

Wait, don't we already have a level 3?  I'm working on the upside-down one right now, but I don't know what level number that is.


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
http://img109.imageshack.us/img109/7905/part1l.pnghttp://img859.imageshack.us/img859/6417/part2bf.png

Offline

 

#113 2010-05-09 20:33:32

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

Kileymeister wrote:

Wait, don't we already have a level 3?  I'm working on the upside-down one right now, but I don't know what level number that is.

That's 4, we have part of level 3. Fireball was working on finishing it, but he hasn't posted in a while. I'll finish it while you work on 4.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#114 2010-05-10 20:09:18

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: Gods Quest 3

I sent a version with level 4 to you.  Check the second email, the first doesn't have anything attached.


I'm back, and showcasing two new* projects!  Click left or right on the image below to see!
http://img109.imageshack.us/img109/7905/part1l.pnghttp://img859.imageshack.us/img859/6417/part2bf.png

Offline

 

#115 2010-05-11 13:22:36

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

Heres the flash version so far
http://www.newgrounds.com/dump/item/fb92e1b55534ea4e1517c37a0b7e52fe

The level now is just a testing ground of sorts, the final level system will be replaced by a tile based system. Since I had to make the pictures into vectors (collisions affect white space if I don't) some surfaces are curved and hard to jump off of.

Next up is the enemies


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#116 2010-05-11 13:28:15

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Gods Quest 3

archmage wrote:

Heres the flash version so far
http://www.newgrounds.com/dump/item/fb92e1b55534ea4e1517c37a0b7e52fe

The level now is just a testing ground of sorts, the final level system will be replaced by a tile based system. Since I had to make the pictures into vectors (collisions affect white space if I don't) some surfaces are curved and hard to jump off of.

Next up is the enemies

I just love how the character floats like one foot off the ground.

Offline

 

#117 2010-05-11 13:32:02

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

Oh that isn't a programming issue, its just the way the image is positioned. Since its a placeholder anyways I didn't bother to make it better.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#118 2010-05-11 19:37:02

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

Kileymeister wrote:

I sent a version with level 4 to you.  Check the second email, the first doesn't have anything attached.

Okay  smile  I'm adding to what I have right now  smile  the next version will be out soon!




@archmage I like it so far  smile  I love the pretty new tileset and the motion seems pretty good  big_smile


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#119 2010-05-11 20:01:23

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

The tiles are the same ones used from level 1 of the scratch version. I just imported them into flash. I will get the enemies and combat stuff working then work on a proper tile system.

Last edited by archmage (2010-05-11 20:02:49)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#120 2010-05-11 20:17:08

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Gods Quest 3

archmage wrote:

The tiles are the same ones used from level 1 of the scratch version. I just imported them into flash. I will get the enemies and combat stuff working then work on a proper tile system.

Flash just makes graphic better O.O?


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

Offline

 

#121 2010-05-11 20:18:24

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

It makes them into vectors, this makes the image comprise of lines instead of dots.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#122 2010-05-11 20:35:07

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

im lovin the flash line graphics.

looks far from done but fantastic so far.  maybe you should work on making you spawn from where you die cuz i keep getting teleported back to the start.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

#123 2010-05-11 20:40:35

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

Yeah that was on purpose, there isn't anything at the end anyways.

I could make it so that you respawn where you last landed or at a checkpoint. I will probably go with check points.

Also worth mentioning is that I am redesigning the levels and making it more combat oriented. There won't be pits everywhere and mazelike things but there will be a lot of baddies and traps hopefully.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#124 2010-05-15 00:34:16

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Gods Quest 3

Ok, small update. No working enemies yet but I put in character animations cleaned the code a little and started the enemy.

http://www.newgrounds.com/dump/item/e632c8d64d30dfae9826bfc53470e974

Heres the archive of what I got, some of its a mashup of something I was doing before so some names don't make sense. You can't open the .fla without flash but the stage is completely blank as it only has library items. I recommend using notepad++ to browse the .as files if you want to look at the code.

http://www.filedropper.com/as3circlev2


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

Offline

 

#125 2010-05-15 00:36:29

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Gods Quest 3

archmage wrote:

Yeah that was on purpose, there isn't anything at the end anyways.

I could make it so that you respawn where you last landed or at a checkpoint. I will probably go with check points.

Also worth mentioning is that I am redesigning the levels and making it more combat oriented. There won't be pits everywhere and mazelike things but there will be a lot of baddies and traps hopefully.

i'd make it where you last dropped because then it's consistent with the scratch game.


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

Offline

 

Board footer