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#1426 2010-08-12 15:36:21

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

johnnydean1 wrote:

does it use V and v and A and a and so on?

It uses every uppercase and lowercase letter.

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#1427 2010-08-13 13:16:10

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I still think we need drop down boxes to be open for reporters. We also need a
( [ variable ] ) block. That's really the only way I would be able to do something like that...

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#1428 2010-08-13 15:47:29

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Why can't you put your own hat blocks in a custom block? It's really important for a block I want to make.

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#1429 2010-08-13 23:35:48

Jens
Scratcher
Registered: 2007-06-04
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Oh, that's interesting, shadow! I'm curious which kind of block this would be. Can't you just make another block and put it into the first block's definition?


Jens Mönig

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#1430 2010-08-14 09:32:03

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

I'm still trying to improve upon my "Key Pressed" block. At first I was just using "If" statements, but then I realized, when put into action, how much lag there was, and how often it missed a key. So then I thought about alternative methods to key sensing, and I realized there is already one! Scratch has realistic "When [] key pressed" hat blocks already built in! So I wanted to make a reporter based off those!

Unfortunately, the hat blocks would not stay. So that's my dilemma. (And to answer your question, 36 blocks doesn't really seem practical.  hmm )

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#1431 2010-08-14 09:45:23

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

I'm still trying to improve upon my "Key Pressed" block.

Ah, so the easiest way we could solve your problem is to add an "any" choice in the key dropdown, and then have a [LAST KEY PRESSED] reporter.  But I guess that would be doing the job you're trying to do.  smile


http://cs.berkeley.edu/~bh/sig5.png

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#1432 2010-08-14 10:18:49

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

I still think we need drop down boxes to be open for reporters. We also need a
( [ variable ] ) block. That's really the only way I would be able to do something like that...

Slash 1.0 is in BYOB and does the first one.

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#1433 2010-08-14 10:40:27

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

shadow_7283 wrote:

I'm still trying to improve upon my "Key Pressed" block.

Ah, so the easiest way we could solve your problem is to add an "any" choice in the key dropdown, and then have a [LAST KEY PRESSED] reporter.  But I guess that would be doing the job you're trying to do.  smile

Well that's what I did at first, but the key sensing didn't work well. You'll notice that the "Key Pressed" hat blocks are much more realistic in their "key pressed" detection. For instance, if you hold down a key it will begin to rapidly start the script without much delay. Those are the features I really want, but I'm not allowed my own hat blocks in a custom block.

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#1434 2010-08-14 12:08:50

jackrulez
Scratcher
Registered: 2009-08-01
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Billybob-Mario wrote:

shadow_7283 wrote:

I still think we need drop down boxes to be open for reporters. We also need a
( [ variable ] ) block. That's really the only way I would be able to do something like that...

Slash 1.0 is in BYOB and does the first one.

Don't advertise!  mad


Yawn, another boring text signature. I should really make something better.

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#1435 2010-08-14 12:49:37

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

You'll notice that the "Key Pressed" hat blocks are much more realistic in their "key pressed" detection.

Right, that's why we'd use a hat block that would trigger on any key pressed, and then a LAST KEY PRESSED reporter that would remember which key triggered the hat block.


http://cs.berkeley.edu/~bh/sig5.png

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#1436 2010-08-14 13:01:13

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

bharvey wrote:

shadow_7283 wrote:

You'll notice that the "Key Pressed" hat blocks are much more realistic in their "key pressed" detection.

Right, that's why we'd use a hat block that would trigger on any key pressed, and then a LAST KEY PRESSED reporter that would remember which key triggered the hat block.

And whenever you call "last key pressed", it returns the first on the key queue, then deletes that item! Then you don't have to worry about lag killing your program.


nXIII

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#1437 2010-08-14 13:57:58

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Oh I get it. I'll try to get it to work, but I'm not exactly sure how to simulate the "Key [] Pressed" hat block in Scratch terms...

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#1438 2010-08-14 15:06:02

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

How do you do nested sprites in 3? I could do it in 2, but It doesn't seem to work now.

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#1439 2010-08-14 15:06:51

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Just make a sprite called "keys" or something with "key [] pressed" for evey key that just adds the key name to the "Keys" list, then make the reporter return the first of that list, then delete that item.


nXIII

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#1440 2010-08-14 15:19:16

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Billybob-Mario wrote:

shadow_7283 wrote:

I still think we need drop down boxes to be open for reporters. We also need a
( [ variable ] ) block. That's really the only way I would be able to do something like that...

Slash 1.0 is in BYOB and does the first one.

two things, 1 don't spam Slash!!!! And 2, that made no sense at all.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#1441 2010-08-14 15:35:37

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

markyparky56 wrote:

Billybob-Mario wrote:

shadow_7283 wrote:

I still think we need drop down boxes to be open for reporters. We also need a
( [ variable ] ) block. That's really the only way I would be able to do something like that...

Slash 1.0 is in BYOB and does the first one.

two things, 1 don't spam Slash!!!! And 2, that made no sense at all.

He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.


"I've worked so hard for you and you give me nothing in return. Do you need help... Or do I?"

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#1442 2010-08-14 15:37:27

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: BYOB 3 - Discussion Thread

henley wrote:

markyparky56 wrote:

Billybob-Mario wrote:


Slash 1.0 is in BYOB and does the first one.

two things, 1 don't spam Slash!!!! And 2, that made no sense at all.

He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.

hmm  ok... Still kinda confused, Slash has the dropdown variable reporters? But whats this about stealing BYOB?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#1443 2010-08-14 15:41:12

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

henley wrote:

markyparky56 wrote:

Billybob-Mario wrote:


Slash 1.0 is in BYOB and does the first one.

two things, 1 don't spam Slash!!!! And 2, that made no sense at all.

He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.

Stole is too strong of a word. Jens and bharvey are fine with it.

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#1444 2010-08-14 15:46:21

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: BYOB 3 - Discussion Thread

Billybob-Mario wrote:

henley wrote:

markyparky56 wrote:

two things, 1 don't spam Slash!!!! And 2, that made no sense at all.

He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.

Stole is too strong of a word. Jens and bharvey are fine with it.

So Slash has the BYOB feature? Why not just make your own one? You made an online Slash.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#1445 2010-08-14 15:55:53

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: BYOB 3 - Discussion Thread

markyparky56 wrote:

Billybob-Mario wrote:

henley wrote:


He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.

Stole is too strong of a word. Jens and bharvey are fine with it.

So Slash has the BYOB feature? Why not just make your own one? You made an online Slash.

Because Slash is just a bunch of stuff from other mods.


nXIII

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#1446 2010-08-14 15:59:03

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: BYOB 3 - Discussion Thread

nXIII wrote:

markyparky56 wrote:

Billybob-Mario wrote:


Stole is too strong of a word. Jens and bharvey are fine with it.

So Slash has the BYOB feature? Why not just make your own one? You made an online Slash.

Because Slash is just a bunch of stuff from other mods.

I don't see what there is to accomplish with (Treky moment) Assimilating other pieces of peoples work.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#1447 2010-08-14 16:14:32

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

markyparky56 wrote:

Billybob-Mario wrote:

henley wrote:


He means, he stole BYOB to put into his mod, Slash, and it has drop down boxes in reporters.

Stole is too strong of a word. Jens and bharvey are fine with it.

So Slash has the BYOB feature? Why not just make your own one? You made an online Slash.

Online Slash is different from BYOB. I took the Etoys stuff and  changed the .image.

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#1448 2010-08-14 16:16:47

Billybob-Mario
Scratcher
Registered: 2008-01-05
Posts: 500+

Re: BYOB 3 - Discussion Thread

markyparky56 wrote:

nXIII wrote:

markyparky56 wrote:

So Slash has the BYOB feature? Why not just make your own one? You made an online Slash.

Because Slash is just a bunch of stuff from other mods.

I don't see what there is to accomplish with (Treky moment) Assimilating other pieces of peoples work.

You can make more stuff with more blocks and features.

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#1449 2010-08-15 06:38:14

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

henley wrote:

he stole BYOB

The more people using BYOB, the better we like it!  I can't wait for Panther to "steal" BYOB.  Not to mention Scratch.  smile

Modding is a learning experience; one way to learn is by reading other people's code.  I agree that inventing new original contributions (which other people can then "steal") is even better.


http://cs.berkeley.edu/~bh/sig5.png

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#1450 2010-08-15 06:39:50

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: BYOB 3 - Discussion Thread

shadow_7283 wrote:

I'm not exactly sure how to simulate the "Key [] Pressed" hat block in Scratch terms...

If you can wait a while, we'll try to get it into BYOB for you, next version or next next.


http://cs.berkeley.edu/~bh/sig5.png

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