Still pretty bad, though.
I vote for "/" for division. You can use the text "combine with" for combine with...
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Hardmath123 wrote:
Still pretty bad, though.
I vote for "/" for division. You can use the text "combine with" for combine with...
I agree (12 / 3 * 5 - (20 + 5))%. XD
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maybe the dots on the divide sign should be further away from the line? like
.
-------
.
(sorry my keyboard doesn't have a divide sign)
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scimonster wrote:
I agree (12 / 3 * 5 - (20 + 5) )%. XD
-5 %?
joefarebrother wrote:
(sorry my keyboard doesn't have a divide sign)
Use Alt 0247 to insert "÷".
Last edited by shadow_7283 (2012-02-21 18:17:51)
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shadow_7283 wrote:
scimonster wrote:
I agree (12 / 3 * 5 - (20 + 5) )%. XD
-5 %?
joefarebrother wrote:
(sorry my keyboard doesn't have a divide sign)
Use Alt 0247 to insert "÷".
Lol, oops.
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Jens wrote:
Hard to beat Smalltalk
That's another one. The great languages are the ones that have one central idea, at a high level of abstraction, and really run with it:
Lisp functions Prolog relations APL vectors ISETL sets Smalltalk smart data, messsage passing
By contrast, languages such as C, C++, Java, Python, Perl, Fortran, even Javascript, are fundamentally about a low-level representation of computer hardware. Some of them graft on higher level abstractions (even BYOB, which grafted functions onto low-level Scratch, but not Snap!, whose functions are at the heart of the evaluator), with greater or lesser degrees of succcess.
Those low-level languages are hugely successful for a decade or so, then give way to another, almost-indistinguishable language that becomes hugely successful. The great languages are never hugely popular, but they last forever (except for APL, done in by its character set, ahead of its time).
Last edited by bharvey (2012-02-22 13:56:48)
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bharvey wrote:
By contrast, languages such as C, C++, Java, Python, Perl, Fortran, even Javascript, are fundamentally about a low-level representation of computer hardware. Some of them graft on higher level abstractions (even BYOB, which grafted functions onto low-level Scratch, but not Snap!, whose functions are at the heart of the evaluator), with greater or lesser degrees of succcess.
Those low-level languages are hugely successful for a decade or so, then give way to another, almost-indistinguishable language that becomes hugely successful. The great languages are never hugely popular, but they last forever (except for APL, done in by its character set, ahead of its time).
I get extremely defensive of python, I love python
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@jens & bharvey
Congratulations for the new born Snap! features :
- clean up script area (right click) works fine.
- duplicate script
- make a block, delete, edit , duplicate (should be a associated with a "rename" feature.
- layers, sprite size , etc
- SAVE works (only the second time)
- but OPEN does not work. Snap! stays on Stage status. No Sprites.
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BornAgainAtheist wrote:
I get extremely defensive of python, I love python
Python's okay, except for the whitespace thing and except for using = to mean assignment. But what big idea does it add that's different from, say, Javascript or Objective C? Or, maybe I should just say, what do you like about it?
(Don't say "import antigravity.")
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xly wrote:
- but OPEN does not work. Snap! stays on Stage status. No Sprites.
Is the project you're opening one that you saved with this same version?
If not, please try that. If so, please post your project (you can just copy and paste the URL after saving or loading).
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bharvey wrote:
Or, maybe I should just say, what do you like about it?
I'll be honest, I love the indent interpretation. So much easier than putting a bunch of "{" "}"s all the time. The libraries are pretty awesome, and the community is very helpful.
The reason I left it in the end is lack of documentation.
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Hardmath123 wrote:
bharvey wrote:
Hardmath123 wrote:
FF 3.1 Mac OSX. The image is genuine, I set the variable before calling.
I didn't mean to accuse you of forging the picture! I just want you to check if the same thing happens for you again, or if this was a one-time phenomenon.
Ok, I guess I must have accidentally used "÷", but I think this leads us to at least something to notice... Spot the ÷ and the +:
http://www.imgpaste.com/oZMQ.png
http://www.imgpaste.com/A80q.png
The bottom one is the ÷ sign. There's a gap, but it's smaller than a pixel.
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rdococ wrote:
Hardmath123 wrote:
bharvey wrote:
I didn't mean to accuse you of forging the picture! I just want you to check if the same thing happens for you again, or if this was a one-time phenomenon.Ok, I guess I must have accidentally used "÷", but I think this leads us to at least something to notice... Spot the ÷ and the +:
http://www.imgpaste.com/oZMQ.png
http://www.imgpaste.com/A80q.png
The bottom one is the ÷ sign. There's a gap, but it's smaller than a pixel.
Nope! It's the top one.
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Hardmath123 wrote:
rdococ wrote:
Hardmath123 wrote:
Ok, I guess I must have accidentally used "÷", but I think this leads us to at least something to notice... Spot the ÷ and the +:
http://www.imgpaste.com/oZMQ.png
http://www.imgpaste.com/A80q.png
The bottom one is the ÷ sign. There's a gap, but it's smaller than a pixel.
Yep! It's the bottom one.
Fixed.
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Going to regional science fair in the computer science category today! Wish me luck!
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bharvey wrote:
BornAgainAtheist wrote:
I get extremely defensive of python, I love python
Python's okay, except for the whitespace thing and except for using = to mean assignment. But what big idea does it add that's different from, say, Javascript or Objective C? Or, maybe I should just say, what do you like about it?
(Don't say "import antigravity.")
What about:
import this
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shadow_7283 wrote:
Going to regional science fair in the computer science category today! Wish me luck!
May the force be with you.
@rdococ: What? It's the top one, honestly... (font on FF 3.1 Mac).
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bharvey wrote:
BornAgainAtheist wrote:
I get extremely defensive of python, I love python
Python's okay, except for the whitespace thing and except for using = to mean assignment. But what big idea does it add that's different from, say, Javascript or Objective C? Or, maybe I should just say, what do you like about it?
(Don't say "import antigravity.")
you can read the code even if you didn't write it, and it's easy to learn?
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xly wrote:
@ bharvey
"If not, please try that. If so, please post your project (you can just copy and paste the URL after saving or loading)"
I've posted a Bugzilla report.
I can't reproduce this, but I know what the problem is. What browser are you using?
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bharvey wrote:
shadow_7283 wrote:
Going to regional science fair in the computer science category today! Wish me luck!
Luck! What's your project?
The Effect of Code Optimization on Run-time and Energy Costs I think it went well, but I'll find out for sure later tonight.
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