the do not touch part is because i am not the only programmer in my house and people screw with my stuff alot. oh, and i need to ask, what should i do when a block (or in my case half the motion category ) exists in blockspecs and instance ops but isn't visible where the other blocks are?
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TuragaTreeko wrote:
the do not touch part is because i am not the only programmer in my house and people screw with my stuff alot. oh, and i need to ask, what should i do when a block (or in my case half the motion category
) exists in blockspecs and instance ops but isn't visible where the other blocks are?
Someone else (I forgot who) had this problem, and Pecola1 was able to solve it. You should talk to him.
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Wow, thank you so much scimonster. i'll go tell Pecola1 right away.
EDIT: haha! I know what happened! tell this to anyone else with the same problem I had. my motion section was restarted in the middle, allowing only part of it to be shown!
Last edited by TuragaTreeko (2011-06-10 08:26:49)
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I know I sound silly, but I can't find looks or motion anywhere. I did fine on the fisrt tutorial (the get time block), but I can't do the second one cuz I can't find looks. HEEEELP!
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Rosie906 wrote:
I know I sound silly, but I can't find looks or motion anywhere. I did fine on the fisrt tutorial (the get time block), but I can't do the second one cuz I can't find looks. HEEEELP!
The looks and motion categories are under "scratch sprite morph" instead of scratch scriptable morph.
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danwoodski wrote:
Rosie906 wrote:
I know I sound silly, but I can't find looks or motion anywhere. I did fine on the fisrt tutorial (the get time block), but I can't do the second one cuz I can't find looks. HEEEELP!
The looks and motion categories are under "scratch sprite morph" instead of scratch scriptable morph.
Thanks!
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LS97 wrote:
The 'save stagearea to sprite' block
http://www.freeimagehosting.net/uploads/c8267d9caf.gif
I did this one on request of SeptimusHeap. it's maybe the easiest of the blocks. No coding needed, just add the block to the blockSpecs in ScratchSpriteMorph:Code:
('save stage area to sprite' #- #grabFromScreen)that's it! easy right?
PS. in case you didnt know, you have click accept.
It's not working. I keep getting a 'message pattern expected' thingy when I press accept.
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LS97 wrote:
Aidan wrote:
I have another problem. How do I 'save' the changes?
that's something i didnt include in my tutorial, thanks for reminding me!
Shift-click the R again, and click 'save image for end-user'. then click yes.
Riiiiight... But what if you've CHANGED THE LOGO?????
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Rosie906 wrote:
Can I use these awesome blocks in my mod I'm making? It's called patch and I'll give credit on my development blog!
Sure!
In response to the post above that one, if you've changed the logo in the correct way (as shown here), it should only do it good to save the image.
And it's still in the same place.
Last edited by LS97 (2011-06-17 12:14:37)
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zackman94 wrote:
Hey, i was just wondering, if you could maybe try any of these, they may be kinda complicated though: <if touching colour [ ], bounce> <and stretch x []> and <stretch y [ ]>
Try looking in the block library for some of those
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Do you have the [draw text[] at x() y()] block for SCRATCH?
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Aidan wrote:
I have another problem. How do I 'save' the changes?
You shift-click the loop in the 'R' in Scratch and click 'Save Image for End - User'
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LS97 wrote:
[quote removed by moderator since it was not adding anything useful to the conversation and to save space.
Umm, I opened the System Browser and I clicked Scriptable Scratch Morph (something like that) but there was no block spec. Am I doing it correctly?
Last edited by Paddle2See (2011-07-01 16:53:38)
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Thescratch3 wrote:
LS97 wrote:
[quote removed by moderator since it was not adding anything useful to the conversation and to save space.
Umm, I opened the System Browser and I clicked Scriptable Scratch Morph (something like that) but there was no block spec. Am I doing it correctly?
You click class at the bottom?
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LS97 wrote:
[quote removed by moderator since it was not adding anything useful to the conversation and to save space.
Okay I did everything, I found that bit of coding you highlighted, but now I don't know what to do. After finding that code what do you do?
Last edited by Paddle2See (2011-07-05 04:30:20)
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scimonster wrote:
Thescratch3 wrote:
LS97 wrote:
[quote removed by moderator since it was not adding anything useful to the conversation and to save space.
Umm, I opened the System Browser and I clicked Scriptable Scratch Morph (something like that) but there was no block spec. Am I doing it correctly?
You click class at the bottom?
I got everything up to the coding. After clicking the block specs after clicking block specs, it showed the coding. I matched the coding with LS97's specific one, and I found it in the coding the System Browser showed. So, I am lost after that. What do you do after that?
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zackman94 wrote:
Hey, i was just wondering, if you could maybe try any of these, they may be kinda complicated though: <if touching colour [ ], bounce> <and stretch x []> and <stretch y [ ]>
you ressurect the stretch block (write down the code and enter it in the motion block category)
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roger- wrote:
Can you make a show/hide timer block? It should be simple... I am only a beginner at hacking scratch so I might not be able to make it (right now I am looking at the "stuff" of the show/hide variable/list block
('hide timer' #- #hideTimer) it will probably work, but im not sure same thing for show timer
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