I have a question,
Could someone suggest a method to firstly hide the little return arrow in scratch's fullscreen mode, stop escape from closing fullscreen and create a block that opens and closes full screen for you?
I know it's a little ambitious, but I'm making a calander with notes, dates, events alarms and suchlike for my kitchen and would like there to be a password for accessing the scripting. A compiler won't do here because the calander has a hacked "save feature" that'll let it store a new date and save it to the PC without having to do it yourself and this does not work in the compiler.
Many thanks, suggestions are appreciated.
EDIT: I'm basically getting a small, low power PC and getting it to automatically load Scratch (with windows in background) so I essentially have a computer that runs JUST the calander... like the self check outs in supermarkets
Last edited by sparks (2010-04-01 13:53:23)
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Um... hold on ...
...
You do know you have to restart if you forget the password, right?
...
enter would be
enterPresMode |t1| t1 := self ownerThatIsA: ScratchFrameMorph. t1 enterPresentationMode
and exit would be
exitPresMode |t1| t1 := self ownerThatIsA: ScratchFrameMorph. t1 exitPresentationMode
blockSpecs are
('enter presentation mode' #- #enterPresMode) ('exit presentation mode' #- #exitPresMode)Disable exit button: delete
(#presentationExit #exitPresentation 'Exit presentation')
from ScratchPresenterMorph's (in Scratch-UI-Panes) initialization method initialize.
Escape doesn't work anyway for me >.>
Last edited by nXIII (2010-04-01 17:21:10)
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Enter only works once, and exit doesn't work.
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