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#26 2010-03-31 16:49:32

BWOG
Scratcher
Registered: 2008-09-19
Posts: 1000+

Re: DDR Scratch collab

Ok, I'll see if that works.

EDIT: Nope, that didn't work. I made a test project and added a 5.4 second sound and added 54 items to a list, but changing the variable time_point by one until it got to 54 took about 10 seconds, not 5.4.

Last edited by BWOG (2010-03-31 16:55:58)

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#27 2010-03-31 17:21:36

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: DDR Scratch collab

First of all, if it took almost twice as long then you are clearly not coding it correctly.
It would also be a good idea to sync the time_point variable to the timer.

so

if(time_point not = timer*10){
time_point=timer*10
}


All I can say is that this is the kind of project that absolutely requires lists. If you want to do it without lists that is up to you but I think your chances of being successful will go down.

Last edited by archmage (2010-03-31 17:34:10)


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#28 2010-03-31 17:23:13

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: DDR Scratch collab

I can be a beta tester  smile


Scratchin' since 2007

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#29 2010-03-31 19:11:54

BWOG
Scratcher
Registered: 2008-09-19
Posts: 1000+

Re: DDR Scratch collab

adriangl wrote:

I can be a beta tester  smile

Added.

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#30 2010-04-06 15:39:31

Kingdaro
Scratcher
Registered: 2008-06-08
Posts: 100+

Re: DDR Scratch collab

My god this is the exact thing I've been looking for!

Programmer, please?

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