what I did was make a variable called xdirection that tells whether or not you're going left or right. There's other ways of doing it (Archmage does it best), but what I did was this:
<change{ Scrollx }by( (( Xdirection <*> -1 ))
That's only to stop you from walking through walls, though.
Last edited by ChuxXxliciousness (2010-03-30 07:37:21)
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