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#1 2010-03-28 13:39:23

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Gods Quest 3: Blood and Betrayal **DEMO**

Prepare yourself for the first level of my greatest game ever, and possible the greatest game ever on Scratch.

Gods Quest 3: Blood and Betrayal

Just go here to play it: http://scratch.mit.edu/projects/demosthenes/955121


Here is a copy of the Project Announcement for Gods Quest 3, stay tuned for the full version.




Demosthenes' Scratch Project Announcement

Gods Quest 3:

As many of you may know, I've made a successful series of platformers, the Gods Quest series.

For the last several months I have been working on the final, one-of-a-kind, installment in this series, Gods Quest 3: Blood and Betrayal!

This epic platformer, with a greater scope than any other scratch project attempted, will redefine platformers and will surely be my best project if not one of the greatest projects ever on Scratch.

It has a completely unprecedented list of features.

It includes:

A fully flushed out story line, featuring blood, betrayal, and a cliff hanger ending
http://i44.tinypic.com/t66n3k.jpg
4 difficulties
http://i43.tinypic.com/20a6gxs.jpg
4 stats
http://i41.tinypic.com/azjk7c.jpg
5 spells
http://i44.tinypic.com/24bmgp0.jpg
28 enemies scattered across 7 levels, 3 bosses, music and sound effects, experience points, various items and boosts, upside-down reverse levels, level codes so you won't lose all of your progress, and much, much more!
http://i41.tinypic.com/2rnwi2u.jpg

Gods Quest 3 features more levels, more enemies, more level features, more items, more bosses, more strategy, better coding, smarter enemies and bosses, fewer glitches, and more RPG elements than any other comparable platformer.

Progress is going well and I expect the game to be done in not many more months.
Once Gods Quest 3 is released you will be dazzled by its story, gameplay, sounds, and smooth scripting.
Most games on this epic scope suffer from huge amounts of lag, yet, after hours of fine tuning my code, I have managed to make this project run without lag online and offline

So stay tuned for this game, look in the Show and Tell forum in a couple of months to see if it's been released and when it has make use of the level code featured in this video of level 1:
http://www.screentoaster.com/watch/stUEpWS0dORFtZSVpYWlhaV1dU/gq3_pa

And once GQ3:B&B is out, look for the flash adaption coded in Action Script by archmage.

And don't worry if you have trouble with Scratch games, because of the 4 dynamic difficulties and an advanced strategy guide written by me, complete with demonstration videos you will have no problem getting good enough to beat Gods Quest 3.

Credits:

Lovely sound effects - Rodentboy (music from halo 2)

Tireless beta testers -
-Soapoftomato
-Dazachi
-lonwol
-Rodentboy
-Juststickman
-Illusionist
-AnimationX
-origamidude96

Sprites -
-My own hand
-Shyguy Kingdom
-Spriters-resource
-Mario Fan Game Galaxy

Flash Conversion - Archmage

Scripts - All mine  wink



What can I do to help?
Provide any ideas you have for the game
Help provide tilesets
IndentTilesets are always in short supply, if you see any of them, and backgrounds for levels are also needed so keep on a look out
Get back to the work I know you have beta-testers >:-)


What if I can't wait and want to play it sooner than the release date?
I am still accepting more beta-testers (to a maximum of 12), sign-up on this thread:
http://scratch.mit.edu/forums/viewtopic.php?id=31511
Note: you may think "Wow demosthenes just made two threads for the same topic".
This is because I am testing something. In 34 minutes the thread in show and tell got 12 views. I want to see the difference between the amount of people who view and Show and Tell and those that view Misc.

Mods if you really want to close this you may >.>

Last edited by demosthenes (2010-03-28 13:44:33)


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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