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#51 2010-03-05 21:42:46

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

Can we work as a team? Or do we have to work alone?


http://i.imgur.com/WBkM2QQ.png

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#52 2010-03-05 21:43:52

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

PlayWithFire wrote:

demosthenes wrote:

PlayWithFire wrote:


i can do it without distance

Probably true  smile

are you allowed to make the sprite for your warrior thing BIGGER?
cuz then it would bresent a bigger target

No, you have to make it the exact size  smile


http://i.imgur.com/WBkM2QQ.png

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#53 2010-03-05 21:45:17

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

If we don't like the dimensions, can we show you the sprite, and then ask for permission?


http://i.imgur.com/WBkM2QQ.png

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#54 2010-03-05 21:46:46

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

PlayWithFire wrote:

demosthenes wrote:

PlayWithFire wrote:


i can do it without distance

Probably true  smile

are you allowed to make the sprite for your warrior thing BIGGER?
cuz then it would bresent a bigger target

Yes, it just can't have any of the dimensions smaller than those presented by me and must have size of 100%


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#55 2010-03-05 21:47:46

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

Lucario621 wrote:

Can we work as a team? Or do we have to work alone?

You may work as a team


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#56 2010-03-05 21:48:42

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

demosthenes wrote:

Lucario621 wrote:

Can we work as a team? Or do we have to work alone?

You may work as a team

YESSSS!!!!! Lol  tongue


http://i.imgur.com/WBkM2QQ.png

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#57 2010-03-05 21:58:07

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Artificial Intelligence Contest

Lucario621 wrote:

demosthenes wrote:

Lucario621 wrote:

Can we work as a team? Or do we have to work alone?

You may work as a team

YESSSS!!!!! Lol  tongue

No, RHY will not work with you.

And he won't work with you in that other way either, sicko.

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#58 2010-03-05 22:03:16

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

floatingmagictree wrote:

Lucario621 wrote:

demosthenes wrote:


You may work as a team

YESSSS!!!!! Lol  tongue

No, RHY will not work with you.

And he won't work with you in that other way either, sicko.

... I know....

I wasn't hoping to work with him... I was hoping to work with.... MathWizz!!!

MathWizz says hi  tongue


http://i.imgur.com/WBkM2QQ.png

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#59 2010-03-05 22:03:47

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Artificial Intelligence Contest

56x36 are the dimensions for my robot. Is that okay?

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#60 2010-03-05 22:04:51

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

floatingmagictree wrote:

56x36 are the dimensions for my robot. Is that okay?

Sorry, gotta be at least a 68x73


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#61 2010-03-05 22:05:21

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Artificial Intelligence Contest

demosthenes wrote:

floatingmagictree wrote:

56x36 are the dimensions for my robot. Is that okay?

Sorry, gotta be at least a 68x73

GAAAWD.

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#62 2010-03-05 22:25:35

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

Jeez... I have this really good one, but it's 50 by 60. Why do you want it to be so large?


http://i.imgur.com/WBkM2QQ.png

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#63 2010-03-05 22:31:40

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

So the bouts have some chance of ending . . . trust me, I'm building a good dodging AI

Yet Another Note:
The bouts will be played out in "single stepping flash blocks fast" so that no loop iterates twice before another can iterate once.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#64 2010-03-05 22:33:42

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

demosthenes wrote:

So the bouts have some chance of ending . . . trust me, I'm building a good dodging AI

Yet Another Note:
The bouts will be played out in "single stepping flash blocks fast" so that no loop iterates twice before another can iterate once.

That.... is impractical.

It's going to be one slow game...


http://i.imgur.com/WBkM2QQ.png

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#65 2010-03-05 22:33:45

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

Everyone keep in mind:

demosthenes wrote:

IndentNEW EXCEPTION: Now you may use ([x position] of [SpriteWhatever]) on sprites of your team!


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#66 2010-03-05 22:34:58

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

Lucario621 wrote:

demosthenes wrote:

So the bouts have some chance of ending . . . trust me, I'm building a good dodging AI

Yet Another Note:
The bouts will be played out in "single stepping flash blocks fast" so that no loop iterates twice before another can iterate once.

That.... is impractical.

It's going to be one slow game...

Yes, but I wouldn't want to give an unfair advantage to one team.
I might actually do turbo speed . . .


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#67 2010-03-05 22:35:10

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Artificial Intelligence Contest

I have a robot that is 57 by 67... can I PLEASE have it in?


http://i.imgur.com/WBkM2QQ.png

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#68 2010-03-05 22:36:16

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

Lucario621 wrote:

I have a robot that is 57 by 67... can I PLEASE have it in?

Hmmm . . . can't you just size it up a little. . .


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#69 2010-03-05 22:49:47

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Artificial Intelligence Contest

Is 70x79 okay?

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#70 2010-03-05 22:51:43

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

floatingmagictree wrote:

Is 70x79 okay?

Yes.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#71 2010-03-05 22:54:23

floatingmagictree
Scratcher
Registered: 2008-10-21
Posts: 1000+

Re: Artificial Intelligence Contest

demosthenes wrote:

floatingmagictree wrote:

Is 70x79 okay?

Yes.

Woo. Working on the AI now.

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#72 2010-03-05 23:02:56

steppenwulf
Scratcher
Registered: 2009-07-23
Posts: 1000+

Re: Artificial Intelligence Contest

Hey, I've got to go now. I'll maek a robot in the morning. Good night everyone.  smile


I'm graduating HS this April and going to college in the Fall.

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#73 2010-03-06 02:32:00

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Artificial Intelligence Contest

btw i figured i should ask
can we use the ghost effect for our robot?
cuz i am lol


http://scratch.mit.edu/static/projects/PlayWithFire/1610180_sm.png
Check out the DG Games Website For the latest news on games like Infected

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#74 2010-03-06 02:52:13

deatheater
Scratcher
Registered: 2008-04-11
Posts: 1000+

Re: Artificial Intelligence Contest

I think I might join this XD (When's the deadline?)

BTW, should we name our sprites unique names, so that when you put 2 robots against each other, scratch doesn't get confused because they have the same names?

BTW BTW is there going to be like a preliminary thing, were we can see if our robots have glitches, or if we have accidentally put some banned blocks in and so we can fix it?

Last edited by deatheater (2010-03-06 03:13:29)

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#75 2010-03-06 06:30:38

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: Artificial Intelligence Contest

PlayWithFire wrote:

btw i figured i should ask
can we use the ghost effect for our robot?
cuz i am lol

Umm. . . no . . .

deatheater wrote:

I think I might join this XD (When's the deadline?)

BTW, should we name our sprites unique names, so that when you put 2 robots against each other, scratch doesn't get confused because they have the same names?

BTW BTW is there going to be like a preliminary thing, were we can see if our robots have glitches, or if we have accidentally put some banned blocks in and so we can fix it?

Give your sprites unique names. Once you submit them I will put them into the same project and fix any blocks that have to do with names.

And you should probably test your bot before the tournament.

Deadline is in 1 week.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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