Eldude wrote:
RHY3756547 wrote:
Sure.
Sure you will do it or am I sure you can do it??? If you want me to I will give it a go but I really think you can do it.
Sure I can and probably will do it.
Just posted V2.0 of Pong with breakable blocks, so why not poppable balloons, eh?
Last edited by RHY3756547 (2010-04-03 12:01:08)
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urhungry wrote:
Rhy is one of the best on scratch, so I assume he would be good at using ds game maker too. Sorry about the bird images, I keep forgetting.
I dont see any logic in that, but he might just simply be good at DS Gamemaker naturaly...
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Plenty of logic in it. As I have already said before, the structure of the code is similar so knowing how to code in scratch will help with DSGM and vice versa. I know myself that I made a platform game in scratch really easy the first time I used it as the gravity and so on is transferable. After reading more in the scratch forums I found easier ways to do gravity but my way of doing it still worked.
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Eldude wrote:
Plenty of logic in it. As I have already said before, the structure of the code is similar so knowing how to code in scratch will help with DSGM and vice versa. I know myself that I made a platform game in scratch really easy the first time I used it as the gravity and so on is transferable. After reading more in the scratch forums I found easier ways to do gravity but my way of doing it still worked.
Ah, ok, iv ust not used DSGM so i dont know what its like.
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Eldude wrote:
Hi Users.
I normally program in C for the Nintendo DS. I downloaded this app for my son to learn how to program but I had a go at it as well so I could help teach him.
I have found that the structure of the games is similar to how I program in C for the DS. If anyone is interested in having their finished game ported to DS to run on a Flash Cartridge like the R4 let me know and we can discuss.
this isn't my game, but I would love a copy for my DS:http://scratch.mit.edu/projects/m44/940704
hey, do you have to mail mr the cartidge, or-what...
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CharlieAZ wrote:
Eldude wrote:
Hi Users.
I normally program in C for the Nintendo DS. I downloaded this app for my son to learn how to program but I had a go at it as well so I could help teach him.
I have found that the structure of the games is similar to how I program in C for the DS. If anyone is interested in having their finished game ported to DS to run on a Flash Cartridge like the R4 let me know and we can discuss.this isn't my game, but I would love a copy for my DS:http://scratch.mit.edu/projects/m44/940704
hey, do you have to mail mr the cartidge, or-what...
It is sent as an .nds file.
If you have a DS Flashcard or DS Homebrew Card then you can run it on your DS. Otherwise you can run it in the No$GBA DS/GBA Emulator.
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can you make my stay alive1 a nds game for me please it is so fun, it is an awsome game and it is the first one that i watn ported because the other ones arent as good.
check out my stuff ~ If You Really Thought i would think what you thought, than you must think i think what you thought i would think at the time you thought i was thinking what you thoughtOffline
Bump
I want to see the creativity!
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If your still here Elude, what about you porting this: http://scratch.mit.edu/projects/markyparky56/606801 I don't have a flash card, but some people should be able to try it on DS.
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how about my windows game!
http://scratch.mit.edu/projects/stickdude123/1124632
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AmoebaMan wrote:
how does it work? does it translate it, or do u just write an program that does the same thing?
He just remakes it, not converts it. Like most thing which are ported.
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Eldude wrote:
Hi Users.
I normally program in C for the Nintendo DS. I downloaded this app for my son to learn how to program but I had a go at it as well so I could help teach him.
I have found that the structure of the games is similar to how I program in C for the DS. If anyone is interested in having their finished game ported to DS to run on a Flash Cartridge like the R4 let me know and we can discuss.
put in my windows vistes gam XD!
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Eldude wrote:
Hi Users.
I normally program in C for the Nintendo DS. I downloaded this app for my son to learn how to program but I had a go at it as well so I could help teach him.
I have found that the structure of the games is similar to how I program in C for the DS. If anyone is interested in having their finished game ported to DS to run on a Flash Cartridge like the R4 let me know and we can discuss.
Hello Eldude,
where can a download C/C++ to program for the NDS?
I want to learn C/C++ for DS so I just wanted to know where to download it.
If you could give me a website URL, that would be great!
Thanks!
Last edited by gabe3 (2010-10-12 17:14:15)
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Can you remake this project?
(link to Project)
Last edited by kimmy123 (2010-10-12 17:19:58)
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Guys, THIS GUY IS GONE
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Eldude is a denizen of DSGAMEMAKER. It's like Scratch, but waaaay more advanced.
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tinoesroho wrote:
Eldude is a denizen of DSGAMEMAKER. It's like Scratch, but waaaay more advanced.
Do you drag and snap blocks together?
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Something like that.
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my games face would be good, lots of people love them, look in my signiture for them
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Eldude wrote:
Is it just my system or does this game play in slow motion: http://scratch.mit.edu/projects/RHY3756547/819776
Tried in different browsers with the same result.
Just your system. For me, it worked perfectly in Safari and there was some framerate slowdown in Chrome but other than that it was fine.
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kimmy123 wrote:
tinoesroho wrote:
Eldude is a denizen of DSGAMEMAKER. It's like Scratch, but waaaay more advanced.
Do you drag and snap blocks together?
From his first post it looks like he uses either C++ or C#, neither of which involve blocks and both of which are verrrryyyy advanced.
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