So ive just started making an actual game but ive already ran into some serious problems. The problems are listed in the games description and i was hoping i could get some help, and feedback on how to make it better. It runs pretty bad online. At least on the school computers it does. Thanks in advance
The link:
http://scratch.mit.edu/projects/CtotheODY/902301
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Could you please copy & paste the notes into this? Actually I will....
This is my first actual game and as you can see its not a work of art yet. This game is still in its early stages of development but ive already ran into problems. 1- Whenever the up arrow is held he "flies". I just want him to jump a certain amount without flying. 2- He will "grab" onto the blocks even if its just his nose that is touching. I want it to be that his feet must be touching in order to be on the block. 3- He jumps through blocks and gets a sort of "boost" if you will. I dont want him to be able to jump through blocks or a get a boost. Those are basically the three major problems i have as of now. If i get these fixed i will surely be adding on more levels. Thanks for any and all help or criticism.
1. You can use the change y by ___ block, which looks like this: <change y by(
2. If you want it to only be his feet/legs that are touching the blocks for gravity, you have to change the script to something like this: 
3. Input this script to the player sprite: 
if that doesn't work tell me and I'll give you a better way (but more complicated)
Last edited by Greenboi (2010-02-24 12:55:42)
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I tried working with that little bit but it didnt work. So i went and experimented and i finally got it so that his feet have to be touching the block in order for him to be on the block. I still dont know how to fix the problem where if the up arrow is held he flies and he jumps through blocks.
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OK, for the flying problem, try using this script:
If you use Greenboi's script at the same time, it should work
Good luck!
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