I would help me a lot if there were a hidden thing in sensors so I could put, If hidden go to... So that objects that are hidden dont do anything that I don't want them to, or if they say if hidden play sound whatever.
Last edited by KROOOE (2010-02-21 15:18:58)
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You could make a variable called "hidden"
And if hidden equals one, you set the ghost effect to 100 (therefore, hit collisions still apply)... If that's what you mean...
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you can add that to scratch if you want.
Just add the block spec
('hidden?' #b #isHidden)
under looks.
No function required!
If you don't know how to add blocks, then don't worry.
You can use this block in Streak, too.
I do admit, though, that having it in the sensor block would be better.
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