thankyou! here's what i've changed so far since it were uploaded:
+ 2 city sizes to switch between
+ adjustment to how cars scroll on screen (the screen scrolls a lot better with them)
+ faster speeds for cars, and the reverse works too
+ adjust speeds with slow, medium and fast
Last edited by Borrego6165 (2011-09-04 13:30:26)
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Starting the tutorial...
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sparks wrote:
Greenatic wrote:
sparks wrote:
At the moment there isn't too much trouble with file writing as I carefully check anything before uploading it. I would also love a "delete line () of file []" block too but there's no command for it. If you look in the block library you'll see that Jonnydean1 made one and it literally has to process the entire file, very slow.
The annoying thing though, is making people do setups. Make this file here, and this file there...if we had |make file [ ]| and |delete file [ ]|, this wouldn't be necessary.
Not at all. The clear file block will create a file rather than clear it if it does not exist. As for deleting files and such there are plenty of blocks under panther files here
Don't tell me you did that on purpose So why don't you just add a bunch of the blocks from the Panther Library and give credit? Panther could really use some of those...
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Someone just submitted a really nice idea for a Panther competition that I've slightly adapted for a competition idea! What are people's thoughts on a competition:
To make a minigame that takes 60 seconds or less to complete. The submitted games are then joined together to create a minigame madness Panther project compiled by one of the Panther team?
- each minigame project may contain one sprite only, this sprite can clone itself at the start of the minigame to create more sprites, and must delete the clones once that minigame is over.
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Sounds like a cool idea!
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would it be possible on panther for the player to save a city and load it next time? Or would there be too much info to be stored?
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There can't ever be too much information, you simply save one variable per line to a file, then at the start of the game set each variable to that same line. I would recommend using the turbo-speed blocks (look in Panther control in the block library) to speed up saving and loading since there is no need for graphics then.
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Oh, and by the way, these blocks would be nice:
|make new folder [ ]|
|delete contents of folder [ ]|
|delete folder [ ]|
|move contents of folder [ ] to [ ]|
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thanks. by the way, started sims game and done a demo to prove whether it works. Its basic, but time will tell how good it gets. It will need the clone stystem (and you guessed, panther) but here it is: http://scratch.mit.edu/projects/Borrego6165/2014576
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Borrego6165 wrote:
thanks. by the way, started sims game and done a demo to prove whether it works. Its basic, but time will tell how good it gets. It will need the clone stystem (and you guessed, panther) but here it is: http://scratch.mit.edu/projects/Borrego6165/2014576
Great! As much as I enjoy seeing the projects you're building, it's off topic here in the "Panther development thread" so I'd start a new thread if I were you
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sorry, shall we have a big "panther games" thread? i tried putting a show and tell on panther site but no one else posted anything on it, so it'll be on scratch.
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Greenatic wrote:
Greenatic wrote:
Does anyone here know why Panther only opens the default project, even when you tell it to open something else? Thanks!
^^^
^^^ again. I REALLY need help with this.
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Greenatic wrote:
Oh, and by the way, these blocks would be nice:
|make new folder [ ]|
|delete contents of folder [ ]|
|delete folder [ ]|
|move contents of folder [ ] to [ ]|
Also, (panther file path) might be useful.
300TH POST!!!
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sparks wrote:
Yes, you keep saying. And I'm listening, there's no need to repeat!
Sorry.
Does that mean you know the answer?
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sparks wrote:
Yes, you keep saying. And I'm listening, there's no need to repeat!
A link is a good idea, Illusionist, I've not seen Septimusheap in a while though, we shall have to see if he can be contacted!
A moderator could do it.
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illusionist wrote:
sparks wrote:
Yes, you keep saying. And I'm listening, there's no need to repeat!
A link is a good idea, Illusionist, I've not seen Septimusheap in a while though, we shall have to see if he can be contacted!A moderator could do it.
Eh what?
Sorry, I lurk around misc most of the time now. And I always check my messages if it's someone's name I know.
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Also, is panther still going? And who's in it still? I haven't seen NxIII in months.
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SeptimusHeap wrote:
Also, is panther still going? And who's in it still? I haven't seen NxIII in months.
Panther is still going, but slowly, I'm at University, which is drawing a lot of my time, and other developers are doing things... I've only spoken to nXIII through email for quite some time now, I think he's lost most of his interest in the project.
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I have an idea for a reporter block in File category:
(url submitted via file browser)
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If you mean the Scratch Live blocks, then yes, they are world-wide.
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jarito wrote:
1 question, i know that mesh blocks are only local area connection, but would the server blocks be worldwide or just local area connection like mesh?
danwoodki is right Jonnydean's server blocks will work everywhere in the world where there is an internet connection that can access his site.... hopefully SOPA, PIPA and ACTA won't spoil this one for us too soon...
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