This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#3526 2010-07-18 08:38:15

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

johnnydean1 wrote:

can you implement a feature in 1.1 for me. If <touching $Sprite$ and clones of it>

I need it

I could make it in CYOB but as CYOB will not work in java player, I am forced to not use it. So could you?

could you give me the CYOB code?


http://blocks.scratchr.org/API.php?user=paulpsicle&amp;action=onlineStatus&amp;online=http://fishery.dyndns.org/paulpsicle.png&amp;offline=http://fishery.dyndns.org/paulpsicle_o.png

Offline

 

#3527 2010-07-18 08:41:46

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

paulpsicle wrote:

ScratchReallyROCKS wrote:

SeptimusHeap wrote:

***I HAVE A GREAT IDEA!***

Let's NOT make a java player, but instead make a player using the squeak online VM! It would be much easier, and would even  have CYOB!

Did you hear what I posted on that before? The online VM is extremely slow, it takes a whole minute for me to drag a block into place, and I'm on fast wi-fi!

JSqueak?

I couldn't get JSqueak to work...


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3528 2010-07-18 12:53:47

gsjs
Scratcher
Registered: 2009-12-24
Posts: 10

Re: Panther development thread

hey everyone Is panther a virus? Every time I try to run it norton deletes it.
                                                     smile

Offline

 

#3529 2010-07-18 13:00:46

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

No....


nXIII

Offline

 

#3530 2010-07-18 13:49:24

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Hey everyone, gsjs above has been yelled at by his Norton security system every time he runs Panther, I sent him here to indicate that it isn't a virus, could some panther users please express your joy, love for and unvirusiness of Panther to him to quieten his fears? Many thanks ^.^

Last edited by sparks (2010-07-18 13:50:09)


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#3531 2010-07-18 13:56:23

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

paulpsicle wrote:

johnnydean1 wrote:

can you implement a feature in 1.1 for me. If <touching $Sprite$ and clones of it>

I need it

I could make it in CYOB but as CYOB will not work in java player, I am forced to not use it. So could you?

could you give me the CYOB code?

I can make it... Just do a script to name a sprite as its cloned to
(join(SpriteName) and (Clone No.) )

So you get of sprites:
Original
Original1
Original2

And so on, and set it to record the number of clones. And then make CYOB to to if touching Orginal or Original1 and so on...

Last edited by johnnydean1 (2010-07-18 13:56:41)


You can now reach me on Twitter @johnnydean1_

Offline

 

#3532 2010-07-18 14:02:55

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

I don't know how do do the or in cyob without manually writing the ors, which I would not like.


http://blocks.scratchr.org/API.php?user=paulpsicle&amp;action=onlineStatus&amp;online=http://fishery.dyndns.org/paulpsicle.png&amp;offline=http://fishery.dyndns.org/paulpsicle_o.png

Offline

 

#3533 2010-07-18 14:05:10

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Ill make it next week.


You can now reach me on Twitter @johnnydean1_

Offline

 

#3534 2010-07-18 14:20:54

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Anyone want to do a quick test of a PKMN game in Panther. It needs to be played in presnetation mode and can be found here:
Pokemon Demo, blog and bug report

It has 3 areas and 1 CPU. No houses and you need to wait on a square to change areas.


You can now reach me on Twitter @johnnydean1_

Offline

 

#3535 2010-07-18 14:51:26

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

(self ownerThatIsA: ScratchStageMorph) vars at: 'groups' put: 'hi'.

Its not working!


You can now reach me on Twitter @johnnydean1_

Offline

 

#3536 2010-07-18 17:37:47

gsjs
Scratcher
Registered: 2009-12-24
Posts: 10

Re: Panther development thread

I have the best idea! You make something lik chirp comiler for panther!

Offline

 

#3537 2010-07-19 01:43:09

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

gsjs wrote:

Every time I try to run it norton deletes it.

It would probably help if we could see the exact message you get from Norton, or preferably, a screenshot.


http://cs.berkeley.edu/~bh/sig5.png

Offline

 

#3538 2010-07-19 11:45:30

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

How does the wait %n block work?


You can now reach me on Twitter @johnnydean1_

Offline

 

#3539 2010-07-19 13:15:29

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

How does the wait %n block work?

Actually it would be wait $Number$


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3540 2010-07-19 13:18:27

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Oh....


You can now reach me on Twitter @johnnydean1_

Offline

 

#3541 2010-07-19 13:36:09

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Oh....

Anyway...I bet it's a built in Squeak command.


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3542 2010-07-19 16:51:14

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Anyone want to do a quick test of a PKMN game in Panther. It needs to be played in presnetation mode and can be found here:
Pokemon Demo, blog and bug report

It has 3 areas and 1 CPU. No houses and you need to wait on a square to change areas.

Anyone?


You can now reach me on Twitter @johnnydean1_

Offline

 

#3543 2010-07-19 16:53:41

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

johnnydean1 wrote:

Anyone want to do a quick test of a PKMN game in Panther. It needs to be played in presnetation mode and can be found here:
Pokemon Demo, blog and bug report

It has 3 areas and 1 CPU. No houses and you need to wait on a square to change areas.

Anyone?

I tried it! It had some of the best scrolling I've ever seen!


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3544 2010-07-19 16:55:14

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Hey everyone! Know smalltalk? there's quite a buildup of requested blocks in the blockshop, just waiting to be coded! Please take a moment to do some of them here!


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#3545 2010-07-19 16:58:40

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

no offence JD, but looking at your site makes me want to hack in and fix the spellings. The fact you misspelt "user with a lot of knowledge" as "user with alot of knowlage!" made me laugh  tongue


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#3546 2010-07-19 17:01:25

antimonyarsenide
Scratcher
Registered: 2010-02-03
Posts: 1000+

Re: Panther development thread

I visited the Panther website. It seems pretty cool...


http://myfastcounter.com/count.php?c_style=75&amp;id=1284314427
No, I'm not back (yet  tongue ), so pretend this is invisible.

Offline

 

#3547 2010-07-19 17:07:32

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

ScratchReallyROCKS wrote:

johnnydean1 wrote:

johnnydean1 wrote:

Anyone want to do a quick test of a PKMN game in Panther. It needs to be played in presnetation mode and can be found here:
Pokemon Demo, blog and bug report

It has 3 areas and 1 CPU. No houses and you need to wait on a square to change areas.

Anyone?

I tried it! It had some of the best scrolling I've ever seen!

Thanks, like the CPU took me 1 whole day to do!


You can now reach me on Twitter @johnnydean1_

Offline

 

#3548 2010-07-19 17:09:46

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

sparks wrote:

no offence JD, but looking at your site makes me want to hack in and fix the spellings. The fact you misspelt "user with a lot of knowledge" as "user with alot of knowlage!" made me laugh  tongue

No offenc takne Saprks. I lik3 my b*d gra33er!


You can now reach me on Twitter @johnnydean1_

Offline

 

#3549 2010-07-19 17:17:33

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

I lik3 my b*d gra33er!

Wow. Fail grammar!  tongue


http://imageshack.us/a/img694/3806/sigmad.png

Offline

 

#3550 2010-07-19 17:19:33

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

llo


You can now reach me on Twitter @johnnydean1_

Offline

 

Board footer