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#2926 2010-05-27 14:09:14

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

bharvey wrote:

sparks wrote:

Just a nearest pub

I think my nearest pub is probably in Dover or someplace like that, more or less independent of my location.  smile

You in England at the moment?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#2927 2010-05-27 16:19:00

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

I have sent a project for upload.


You can now reach me on Twitter @johnnydean1_

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#2928 2010-05-27 16:25:17

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

NXIII did you see my post for you on page 117?

Last edited by johnnydean1 (2010-05-27 16:29:45)


You can now reach me on Twitter @johnnydean1_

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#2929 2010-05-27 16:29:47

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

sparks wrote:

Thank you for your advice and insights John.

We already follow many of the practices you outlined above, nXIII is our changes coordinator and is in charge of updating the image. The image itself is stored in a dropbox that networks a folder to each of our computers, allowing us to talk and share code and files instantly. It has seriously sped up production, believe me.

I'm not really sure what to say about the contribution section... I'll let someone else think of a witty response and I look forward to hearing from Mr Kay as I'm sure he will provide us with more excellent suggestions.

Thank you and him for developing squeak, my life would probably have taken quite a different turn if it had not existed.

Sparks

I (used to) fail at changes ... if anyone noticed, the entire source image is stored under the "working" change set.


nXIII

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#2930 2010-05-27 16:37:19

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

I can't open any .pt projects in 0.4.4!


http://i46.tinypic.com/dw7zft.png

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#2931 2010-05-27 17:14:26

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

I can't open any .pt projects in 0.4.4!

That's your problem, you made it  roll


nXIII

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#2932 2010-05-27 17:17:06

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

I wut?

Plus, I can't open them in 1.0, either...


http://i46.tinypic.com/dw7zft.png

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#2933 2010-05-27 17:43:09

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

You in England at the moment?

No, that's why my nearest pub doesn't change as I move around.  It stays on the west coast's most westerly point!


http://cs.berkeley.edu/~bh/sig5.png

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#2934 2010-05-28 12:14:29

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Update:

Panther is going to be pretty inactive for the next week as quite a few of the developers (myself included) are away on holiday. This means that any messages you send us including email registration, project sharing, glitch reports and general comments will not be viewed and replied to for quite some time.

I will be back on monday, so I'll be sure to sort what I can out when I get back  smile

In the mean time, please feel free to register yourself and post block codes for our blockshop  smile

Adios amigos  smile  (I'm not leaving till tomorrow morning though so I'll be on for a few more hours)


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

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#2935 2010-05-28 12:17:40

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

sparks wrote:

Update:

Panther is going to be pretty inactive for the next week as quite a few of the developers (myself included) are away on holiday. This means that any messages you send us including email registration, project sharing, glitch reports and general comments will not be viewed and replied to for quite some time.

I will be back on monday, so I'll be sure to sort what I can out when I get back  smile

In the mean time, please feel free to register yourself and post block codes for our blockshop  smile

Adios amigos  smile  (I'm not leaving till tomorrow morning though so I'll be on for a few more hours)

Nicley put sparks.

I'll also say that I will be away, and will ahve no access to Scratch and the internet in that time.

So, for all you users of Panther out there:
Panther on!


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

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#2936 2010-05-28 14:16:51

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Ahh please upload my project (sent 3 days ago!!!)


You can now reach me on Twitter @johnnydean1_

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#2937 2010-05-28 22:16:53

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Panther development thread

Sperry wrote:

Panther on!

That doesn't work. Egad. It sounds like you're commanding mac os x 10.3 to turn on.


Panther on!
...
...
Beep!
*mac logo!*
Login screen!


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#2938 2010-05-28 22:21:45

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

lol


http://internetometer.com/image/10202.png]
New signature coming soon!  smile

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#2939 2010-05-29 02:45:49

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

I checked, and the scratch on sugar is not very integrated. I'll post sugar squeak as soon as I can.


http://blocks.scratchr.org/API.php?user=paulpsicle&action=onlineStatus&online=http://fishery.dyndns.org/paulpsicle.png&offline=http://fishery.dyndns.org/paulpsicle_o.png

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#2940 2010-05-29 07:32:44

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

paulpsicle wrote:

I checked, and the scratch on sugar is not very integrated. I'll post sugar squeak as soon as I can.

What is sugar?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#2941 2010-05-29 07:45:13

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Panther development thread

Panther Team, How Did You Get The Panther News To Pop Up Right When You Open Panther? (I'm Not Making Any News Thing For My Mod, Too Complex For Me. I'm Using It For A Block.)

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#2942 2010-05-29 07:48:35

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

TheGameMaster1231 wrote:

Panther Team, How Did You Get The Panther News To Pop Up Right When You Open Panther? (I'm Not Making Any News Thing For My Mod, Too Complex For Me. I'm Using It For A Block.)

nXIII did some clever editing. I think its a dialog box which is linked to our website. If you don't have an internet connection it doesn't work.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#2943 2010-05-29 11:22:27

poppypaynterscratch
Scratcher
Registered: 2009-09-20
Posts: 100+

Re: Panther development thread

hi! i found a way to hack panther in 5 minutes after getting it! XD i tested in the closed beta for phosphor (awesome game), and only 3 glitches were found. 2 by me. if you click the check box for "i am a clone?" multiple times an error message pops up, and i chose "debug" and typed "Preferences enableProgrammerFacilities", choose "do it" and whala! there it is. also, if you choose the whole thing, close it, open it again, it doesn't fit to the screen. umm.... hope this helps your dev process.


http://i33.tinypic.com/2dw6hxv.gif

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#2944 2010-05-29 12:24:21

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

poppypaynterscratch wrote:

hi! i found a way to hack panther in 5 minutes after getting it! XD i tested in the closed beta for phosphor (awesome game), and only 3 glitches were found. 2 by me. if you click the check box for "i am a clone?" multiple times an error message pops up, and i chose "debug" and typed "Preferences enableProgrammerFacilities", choose "do it" and whala! there it is. also, if you choose the whole thing, close it, open it again, it doesn't fit to the screen. umm.... hope this helps your dev process.

Whats the plint in hacking when all you need to do is right click on a non-hat block. Then click view code, and it brings up the browser.  tongue


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#2945 2010-05-29 12:26:44

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

What is sugar?

See #2872-2875.


http://cs.berkeley.edu/~bh/sig5.png

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#2946 2010-05-29 13:29:06

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

bharvey wrote:

markyparky56 wrote:

What is sugar?

See #2872-2875.

Ahhh...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#2947 2010-05-29 18:59:20

climber59
Scratcher
Registered: 2009-12-15
Posts: 100+

Re: Panther development thread

Can anyone tell me a use for <true> and <false>?


Check out my projects if you have a chance.

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#2948 2010-05-29 19:30:08

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Panther development thread

climber59 wrote:

Can anyone tell me a use for <true> and <false>?

boolean reporters, or boolean variables?


e.g.

Code:

Repeat until (boolean1 is <true>)
{
change x by 1
if x > 5 
{
set boolean1 to true
}
}

Or, perhaps that might work.


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#2949 2010-05-29 19:38:56

climber59
Scratcher
Registered: 2009-12-15
Posts: 100+

Re: Panther development thread

They are booleans in Panther that just say true or false and I can't think of a use for them.


Check out my projects if you have a chance.

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#2950 2010-05-29 21:40:56

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

climber59 wrote:

They are booleans in Panther that just say true or false and I can't think of a use for them.

Think about a block that slightly varies its behavior to one of two possibilities.  For example:

[ <a> = <b> WITH CASE SENSITIVITY <t/f> ]

If the third input is <true> then "a" and "A" are unequal; if the third input is <false> then "a" and "A" are equal.


http://cs.berkeley.edu/~bh/sig5.png

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