Hi forumers, me and my project group are currently wondering if it is possible to actually create a game similar to "Snakes" using scratch. If yes, could any experienced scratch scripter give us and insight as to how the scripts might look like? Its pretty urgent since this was an assignment given to us and we have no idea how to go about scripting it since we are game design students. Help would be appreciated! Thanks!
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Try looking at this game's scripts: http://scratch.mit.edu/projects/ernestpazera/7003
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It's possible, but you'll need a lot of sprites. The pieces you pick up can go to the end of the snake and follow it. But if you want a full square turning snake, you would also need at least 8 sensor sprites to direct the tail after you when you make a turn.
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Ace-of-Spades wrote:
It's possible, but you'll need a lot of sprites. The pieces you pick up can go to the end of the snake and follow it. But if you want a full square turning snake, you would also need at least 8 sensor sprites to direct the tail after you when you make a turn.
You don't need that at all. All you need is pen and color detection. Did you even look at the link?
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What link?
And I meant a good game of snake. (I don't use pens so they are automatically terrible)
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Ace-of-Spades wrote:
What link?
And I meant a good game of snake. (I don't use pens so they are automatically terrible)
You don't use pens? You're never make a complicated game that isn't laggy.
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I did make a complicated game that's not laggy though already. Works brilliantly online
@JSO: I'm sure yours is alright.
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Ace-of-Spades wrote:
I did make a complicated game that's not laggy though already. Works brilliantly online
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@JSO: I'm sure yours is alright.
Not complicated.
The concept is simple, it doesn't have to run 200 scripts at a time. By complicated I mean there's a lot of scripts going on at the same time. Your game was basically, click check surrounding tiles and then stop.
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Without making all the other tiles touching the same tile follow the commands as well (the same tiles broadcasted the same thing, and there was multiple copies of them)
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But you don't have constant gameplay, you could wait a few hours and take another turn.
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What's your point? It's a board game.
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