I'd like to see some additional detection options:
* left edge, right edge, top edge, bottom edge (as opposed to just "edge")
Yes, you can detect edge, then check x/y position, but my kids always get bogged down trying to do something like this long before we get into the more complex conditionals.
* "any sprite" -- with the ability to act specifically on certain ones, with a default condition for all the others.
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Hmmm... it's quite simple to use X and Y detecting, but if you're trying to do a lot of detecting, it gets quite annoying.
Anyway, it's a nice idea, and it'd be just as nice to have.
About "any sprite" - what exactly do you mean?
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This would be a really nice feature. Collisions are a pain in scratch.
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