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#1 2010-01-31 12:26:34

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Fuse RPG

Fuse RPG

I'd like to make a full turn-based RPG in Scratch, but I think that that's too big a task for one person. I'm assembling a team...

Artists:
1. samurai768
2. markyparky56
3.
Programmers:
1. adriangl
2. Dazachi
3. shadow_7283
4. fg123
5. Kileymaster
Beta Testers:
1. pinochio
2. throughthefire
3. 16Skittles
4.
5.
6.
7.
8.
9.
10.

So, post here if you want to help.

I don't want this to be a glitchy, ugly thing - I want it to be the first full turn-based RPG on Scratch.

Last edited by The-Whiz (2010-02-02 18:12:23)

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#2 2010-01-31 12:28:24

throughthefire
Scratcher
Registered: 2009-07-09
Posts: 1000+

Re: Fuse RPG

Hey! I'm working on one with Arpeegee studioz!
BTW can I be a beta tester?


Back. For now. Maybe.

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#3 2010-01-31 12:36:44

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Fuse RPG

Okay, full everything:

Story
You play as a mage who wants to find a treasure that was stolen from his family centuries ago. It was stolen by demons who live in a realm of darkness. You must fight your way through (unknown #) levels to fight the demon king who has the treasure.
Fighting
When fighting weak enemies along the terrain, you use your staff as a melee weapon and fuse orbs. Whenever you find a chest, it will have fuse points and a few fuse orbs. You can also find these by just walking around. For each attack, you use a fuse point and a fuse orb. Orbs are good for 3 attacks of that kind(ex: blue=water, red=fire). For bosses, you go into turn-based mode and fight with attack buttons(heal, attack, special attack).

What do you think? Anything needed to be changed?


Scratchin' since 2007

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#4 2010-01-31 12:38:19

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: Fuse RPG

Good luck! You need to make it very long - but make sure gameplay doesn't get boring.

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#5 2010-01-31 12:42:22

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Fuse RPG

Yeah. Thanks, RHY3756547.

Story looks good, adriangl.

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#6 2010-01-31 18:20:14

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

So, when should I start programming and what?
And also I think we need at least 5 levels. I like the fighting ideas. Maybe also a healing spell that you need to sit down for?


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#7 2010-01-31 18:21:30

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Wait, turn-based right? We need to think about how many things we can do per turn.


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May also know me as OJACheung.

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#8 2010-01-31 18:22:32

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Fuse RPG

The-Whiz wrote:

Yeah. Thanks, RHY3756547.

Story looks good, adriangl.

I feel appreciated  big_smile


Scratchin' since 2007

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#9 2010-01-31 18:53:24

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Lol.


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#10 2010-01-31 19:06:13

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Fuse RPG

I think we should make the actual turn-based part first.

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#11 2010-01-31 19:08:11

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Sounds good. You want to do the base?


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#12 2010-01-31 19:31:31

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Fuse RPG

I don't know... I guess I'll join as a programer, but I'm not sure how I can contribute and I will DEFINITELY put SWC first.

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#13 2010-01-31 19:38:14

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Fuse RPG

OK, shadow_7283 is a programmer...

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#14 2010-01-31 19:38:59

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

So we are full on programmers?


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#15 2010-01-31 19:46:21

16Skittles
Scratcher
Registered: 2009-08-26
Posts: 1000+

Re: Fuse RPG

can I be a programmer? if not i'll be a beta tester.


http://16skittles.tk/sig.png
Are you a student? Check out OnSchedule!

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#16 2010-01-31 19:51:08

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

16Skittles wrote:

can I be a programmer? if not i'll be a beta tester.

It might be full, but I am not sure.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#17 2010-01-31 19:59:32

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Fuse RPG

Programmers are full, you will have to be a beta tester. Let's get started on the base. Who is starting it?


Scratchin' since 2007

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#18 2010-01-31 20:01:22

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Not me, I am not very good at bases.


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#19 2010-01-31 20:08:54

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Fuse RPG

16Skittles is a beta tester.

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#20 2010-01-31 20:10:29

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Yay.


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#21 2010-01-31 20:11:48

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Fuse RPG

The-Whiz wrote:

16Skittles is a beta tester.

So who's starting the base? Also, http://scratch.mit.edu/galleries/view/71632 I made a gallery for all tests and what-not  big_smile


Scratchin' since 2007

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#22 2010-01-31 20:13:22

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Fuse RPG

Ok. Good.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

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#23 2010-01-31 20:13:52

shadow_7283
Scratcher
Registered: 2007-11-07
Posts: 1000+

Re: Fuse RPG

I would start the base, but I'm not sure what everyone has in mind. It sounds like AdrianGL had a pretty good plan. Why doesn't he/she?

I have another question though. Will it be a scroller (x and/ or y), or will it be a one background at a time thing. Or neither?

Once I know that, I could work on some physics...

Last edited by shadow_7283 (2010-01-31 20:14:22)

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#24 2010-01-31 20:15:54

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Fuse RPG

I'd like a scroller - We could use DarthPickley's method. Should it be top-down?

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#25 2010-01-31 20:17:03

adriangl
Scratcher
Registered: 2007-07-02
Posts: 1000+

Re: Fuse RPG

The-Whiz wrote:

I'd like a scroller - We could use DarthPickley's method. Should it be top-down?

Top down? I imagined this a scroller...


Scratchin' since 2007

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