I've been trying (not very hard) to get the A* algorithm for pathfinding to work in scratch. I understand it just not sure how to get it working. I have the grid and start, end, and wall nodes. Also trying to assign each grid square a X & Y. (like -193, 180 would actually be 1,1 on the grid). Any other tips to get working? If I get it working I'll upload the project to the website.
This is the wiki on A* Search algorithm - http://en.wikipedia.org/wiki/A*_search_algorithm
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