Hey guys! I just made a fun new card game on scratch, based sort of on 'Card Jitsu' on ClubPenguin if you know about that well (a pretty simple and fun game), or kind of a variation of 'Rock, Paper, Scissors' with Cards. I call it "Elemental Cards". Here's the pic:
Well, the rules are pretty simple. Basically, you [and the AI] start out with a random deck of 15 out of 30 possible cards which are all combinations of three 'suits': Fire, Water, and Ice, and the numbers 1 - 10.
5 of these 15 cards are put into your/each player's Hand, and for several turns (from 3 - about 8 or more, if there are lots of ties), each player picks one of the 5 in their hand and then they show each other their card.
The method for determining the winner of this (sub)match goes as follows:
Fire beats Snow
Snow beats Water
Water beats Fire
If both players have the same element/suit, then the higher # wins
If both type and number are the same, then it is a tie and neither player wins or loses that round.
When a player wins, they get a tile of the element of the winning card.
A player wins the game when they get either:
[at least] one tile of each, Fire, Water, and Ice - or -
three of one of the three elements (like 3 Fire, 3 Water, or 3 Ice)
Additionally, my scripts are in such a way that it would be extremely simple to make it a 1S1S, although I keep it in different modules with a scrap resources sprite also to help with designing sprite costumes and stuff like that, for development.
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