The size limit on a project is 10MB... right? And when you try to upload something over the limit you get...
"Errroorz! errorz! uplode failed! phile 2 big!!!"
Its annoying, because you don't know how big your project is until it happens.
So....
We need a capacity meter! it would report whatever percent to the limit your projects size is.
It would look like this:
100% is 10 megabytes.
The meter is blue if it is at or under 100%, and the project is uploadable.
If the project exceeds the size limit, the bar turns red and warns you of the problem.
You can still build if you are over the limit, but sharing will no longer be possible.
Questions?
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You can share projects over 10 megabytes, but they don't work online.
I love your idea! It's brilliant!
Last edited by Jonathanpb (2009-12-29 22:15:11)
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That's great!
It's just the type of thing that makes sense... I really hope they add it!
And I'll bump this up if neccessary.
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I like it! Even though I'm not really ever in a situation to use it, I could see it being very helpful!
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fg123 wrote:
I want it! And again, Chrischb post after Jonathanpb.
How observant. xP
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Jonathanpb wrote:
You can share projects over 10 megabytes
No you can't.
But if you could there's a way to make it work online. Look at my sticky thread in Advanced Topics.
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Well, it's a slick idea for sure...but I'm not sure you actually need it. You can find the size of any file on your computer simply by right-clicking on the file icon and then clicking on "Properties", then reading down to "Size". That's how you do it on a PC...there's probably a similar procedure on a Mac.
You do have to Save the file to the disk to get an accurate reading with this technique though.
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Paddle2See wrote:
Well, it's a slick idea for sure...but I'm not sure you actually need it. You can find the size of any file on your computer simply by right-clicking on the file icon and then clicking on "Properties", then reading down to "Size". That's how you do it on a PC...there's probably a similar procedure on a Mac.
You do have to Save the file to the disk to get an accurate reading with this technique though.
However, it would take a while to retrieve the data as opposed to the Capacity Meter. I support, even though I don't have many projects online yet...
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Paddle2See wrote:
Well, it's a slick idea for sure...but I'm not sure you actually need it. You can find the size of any file on your computer simply by right-clicking on the file icon and then clicking on "Properties", then reading down to "Size". That's how you do it on a PC...there's probably a similar procedure on a Mac.
You do have to Save the file to the disk to get an accurate reading with this technique though.
Like you said, we have to save. What if the file is toooooo big? It's gonna take too long to save so it will take a long time to see the real size. The Capacity bar is a very good idea.
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ihaveamac wrote:
Jonathanpb wrote:
You can share projects over 10 megabytes
No you can't.
What? Two of my projects are larger... here's a link to one (the other one just has lots of music for people to export - did you know that project reached approximately 25 megabytes?).
Link It has approximately 15 megabytes. Yes, I knew it had music that added around 12 megabytes, but it just wasn't the same without the music... (Maybe because I kept on testing the project with the music already put in the project; I might have gotten used to it. )
The project with 25 megabytes was shared around 13 months ago, the other was shared nearly 7 months ago. Maybe things changed...
Last edited by Jonathanpb (2009-12-31 06:12:33)
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Jonathanpb wrote:
Link It has approximately 15 megabytes.
You were saying?
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ihaveamac wrote:
Jonathanpb wrote:
Link It has approximately 15 megabytes.
You were saying?
http://i50.tinypic.com/11h5py0.png
I like proof
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Paddle2See wrote:
Well, it's a slick idea for sure...but I'm not sure you actually need it. You can find the size of any file on your computer simply by right-clicking on the file icon and then clicking on "Properties", then reading down to "Size". That's how you do it on a PC...there's probably a similar procedure on a Mac.
You do have to Save the file to the disk to get an accurate reading with this technique though.
But who would bother to do that? My idea is only for convenience.
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Paddle2See wrote:
Well, it's a slick idea for sure...but I'm not sure you actually need it. You can find the size of any file on your computer simply by right-clicking on the file icon and then clicking on "Properties", then reading down to "Size". That's how you do it on a PC...there's probably a similar procedure on a Mac.
You do have to Save the file to the disk to get an accurate reading with this technique though.
That, and also some small kids may not know this technique. Which is why I support this idea.
It'd also be good to have a gradient so the user can know when a file is too big to load properly in the Java player, yet it's still under the limit (like, green when it's 1 MB or under, yellow when it's around 5 MB, and reddish orange when it's 7-10 MB).
Last edited by technoguyx (2009-12-31 15:51:26)
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greenflash wrote:
I like it! Even though I'm not really ever in a situation to use it, I could see it being very helpful!
same, but i definately agree to this
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I definately agree to this generallly everyproject i cr8 is going near 10mb and someof em go straight up to 20-30 mbs this will be convienient really
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fanofcena wrote:
I definately agree to this generallly everyproject i cr8 is going near 10mb and someof em go straight up to 20-30 mbs this will be convienient really
Thanks!
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actually there should be a warning message too as its over 10mb it will popup and say project is too big to upload on the website .. for new scratchers it could have an option (Compress Data to save space)
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fanofcena wrote:
actually there should be a warning message too as its over 10mb it will popup and say project is too big to upload on the website .. for new scratchers it could have an option (Compress Data to save space)
I like this idea better I think. This way a little before 10MB is reached, it would give the option to compress. And of course it would mention that you can't upload anything more than 10MB.
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