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funkymonkey wrote:
MyRedNeptune wrote:
Make it sound commercial and common. Like the ones you hear in ads on tv. xP
People are used to hearing those sorts of names so they won't stop to think about what it means (like they would do if you made a really clever or unique-sounding name) and, if the thumbnail is good enough, will click on it almost automatically... ^^
Heh, brainwashing. xDgood idea
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Marketing
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k some simple things to think about
1. is your game inspired anything? maybe then you could do a twist on the original game name.
for example you probably don't know this but my scratch bash series was inspried by newgrounds rumble
so i took newgrounds and made it scratch and rumble and made it bash
ending in: scratch bash
2. does your game revolve around a central character, if so you could always use his name as the title, such as in my series ryoku.
3. if it doesn't have any of these things. why not take the basic theme of the game and use that as it. be creative
for example if your game is about the apocalypse you could use names like;
surviving judgement day
mayhem in (year of apocalypse maybe 2012
)
apocalypse
devour (zombie apocalypse)
blast zone (having to do with the nuclear explosion)
threat level: high (i like this one)
4. or if your really having trouble be very straightforward
for example i made a robot for dg games
called the
DG Bot
i made a test that required logic
so i called it
the logic test
simple as that.
Last edited by FantasyTales (2009-12-18 00:31:42)
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Think of a good (with a twist) game plot then Make a name that suits it. The twist makes a difference.To be better you also must have good graphics, few glitches, and a hint of humour
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