thecooltodd wrote:
fullmoon wrote:
Taking a picture of a monitor will look horrible-the screen will appear lined and fuzzy (otherwise, pirating DVDs would be extremely easy).
Would using a moniter recording software let you record at the same time as watching a DVD? If so, then it still is exteremely easy.
Yes. But it doesn't record pictures. It recods movies. Its called a capture card. It can take whatever you see on the tv, and it will show up on youtube like it did on tv.
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Timer is like [blocks]<when green flag clicked>[/blocks] (make a variable called timer)
[blocks]<forever>[/blocks]
[blocks]<wait( 1 )secsc><change{ timer }by( 1[/blocks]

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heybrian_ wrote:
thecooltodd wrote:
fullmoon wrote:
Taking a picture of a monitor will look horrible-the screen will appear lined and fuzzy (otherwise, pirating DVDs would be extremely easy).
Would using a moniter recording software let you record at the same time as watching a DVD? If so, then it still is exteremely easy.
Yes. But it doesn't record pictures. It recods movies. Its called a capture card. It can take whatever you see on the tv, and it will show up on youtube like it did on tv.
Wow, TheCoolTodd, I never thought of that. MUHAHAHAHA!

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Bluestribute wrote:
Timer is like [blocks]<when green flag clicked>[/blocks] (make a variable called timer)
[blocks]<forever>[/blocks]
[blocks]<wait( 1 )secsc><change{ timer }by( 1[/blocks]
are you asking a question?
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fullmoon wrote:
heybrian_ wrote:
thecooltodd wrote:
Would using a moniter recording software let you record at the same time as watching a DVD? If so, then it still is exteremely easy.Yes. But it doesn't record pictures. It recods movies. Its called a capture card. It can take whatever you see on the tv, and it will show up on youtube like it did on tv.
Wow, TheCoolTodd, I never thought of that. MUHAHAHAHA!
BUT I DID!!! MUAHAHAHAHAHAHA
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heybrian_ wrote:
Bluestribute wrote:
Timer is like [blocks]<when green flag clicked>[/blocks] (make a variable called timer)
[blocks]<forever>[/blocks]
[blocks]<wait( 1 )secsc><change{ timer }by( 1[/blocks]are you asking a question?
Um... It looks like he's explaining how to make a timer for no reason?
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thecooltodd wrote:
heybrian_ wrote:
Bluestribute wrote:
Timer is like [blocks]<when green flag clicked>[/blocks] (make a variable called timer)
[blocks]<forever>[/blocks]
[blocks]<wait( 1 )secsc><change{ timer }by( 1[/blocks]are you asking a question?
Um... It looks like he's explaining how to make a timer for no reason?
Haha! I wonder why?
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coolstuff wrote:
thecooltodd wrote:
heybrian_ wrote:
are you asking a question?Um... It looks like he's explaining how to make a timer for no reason?
Haha! I wonder why?
And anyway, you have to do
<when green flag clicked>
<set{timer( 0
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Hey HeyBrian,
I was wondering, what's the best way to use sprite sheets with scratch?
I gave my thoughts on the matter here:
http://scratch.mit.edu/forums/viewtopic.php?id=4909
But I was wondering if there's a better (see: faster) way to do it?
Sprite sheets sometimes have like 13 frames for something as simple as a running animation, so getting all the frames for a detailed character becomes painstaking and aggravating. I was wondering what do you think is the best way to do it?
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you can't say you're a professional at the start! you need to prove your one first, but since you're banned, i guess you can't prove it...

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terminator68 wrote:
you can't say you're a professional at the start! you need to prove your one first, but since you're banned, i guess you can't prove it...
He has another account now!
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My other question is this. If you take a look at the only project I've uploaded, and try and do two things at once, like, move forward and jump, or move forward and swing your sword, you'll notice that the animations fight with each other (i.e. one frame of sword, one frame of walk, one frame of sword...) and it's driving me crazy trying to figure out how to remedy the problem. Can someone point me in the right direction?
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I'll answer your first question now, then your others as soon as i see the project. The easiest way to use sprite sheets is make the whole sprite sheet a costume, and then copy that costume, click on the erase color (not eraser) and fill in the backround (usually its white)and erase all the other stuff but the one you want, then use the mover thing, in the tools section, and move it to the middle, repeat for every sprite. If you dont have them all in the middle, it will go wacky.
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heybrian_ wrote:
coolstuff wrote:
thecooltodd wrote:
Um... It looks like he's explaining how to make a timer for no reason?Haha! I wonder why?
And anyway, you have to do
<when green flag clicked>
<set{timer( 0
There's another way, just like the one he explained, to just make a variable and have it change every second.
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coolstuff wrote:
heybrian_ wrote:
coolstuff wrote:
Haha! I wonder why?
And anyway, you have to do
<when green flag clicked>
<set{timer( 0There's another way, just like the one he explained, to just make a variable and have it change every second.
Yes but you have so say at the start when flag clicked set timer to zero.
Anyways, i fixed it chibi. http://scratch.mit.edu/projects/heybrian_/145745
Last edited by heybrian_ (2008-04-20 11:11:26)
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Bwah. That's one way to do it, just don't allow actions to occur when there's something happening... I wish that there was a way to do interrupts. Like... Jump, and have an in-air sword animation take over if you press space in mid-arch.
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There is a way to do interrupts. I can show you if you want, but it's in one of my projects I haven't worked on in a while.
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That sounds really interesting. I'd love to see the code you're talking about.
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yes there is a way. i just didnt want to do that much programming. btw im hheybrian
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ChibiChocobo wrote:
That sounds really interesting. I'd love to see the code you're talking about.
http://scratch.mit.edu/projects/thecooltodd/148165
The code is very messy, but it should be straightforward to understand. You can run and attack at the same time. (You can jump at the same time too, but I don't have a separate costume for that yet.)
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Heybrian wrote:
Ask me anything, and i will answer. Ever have a question, just ask.
Hey do you know how to show ammounts on diffrent things then the Variable Bar?
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coolstuff wrote:
heybrian_ wrote:
coolstuff wrote:
Haha! I wonder why?And anyway, you have to do
<when green flag clicked>
<set{timer( 0There's another way, just like the one he explained, to just make a variable and have it change every second.
Someone a few pages ago asked how to make one, and yes it does need to reset

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Since this topic says "Ask me anything", do you have a DS?
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