what it does is make rotation impossible, basically, it will turn in the metagame,
but the image wont.
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I'm unable to download some of my projects so that I may continue to work on them. I get the following totally weird stuff:
Name: weird name in capital letters - as opposed to my project's name
Type: Unknown File Type
Do you know what's going on?
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heybrian1 wrote:
I dont know. Its a block right?
I figured out what it does. The sprite rotates but the image remains stationary.
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heybrian1 wrote:
I know why. Next to the thing you can rotate the sprite with there will be three things. a circular arrow, a sideways arrow, and some other thing. Click the side ways arrow. Now it will work.
woah, i didnt even know that!

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heybrian1 wrote:
What i ment is what i said later, for each indivisual sprite do it set x to scroll x plus 480 and 960 and such.
i think you made it to confusing... lol

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I made a sprite and made about 20 copies of it. on my game online the sprites will not work? -Plese Help
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How do I make a "game over" screen and then start over from the beggining
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well, go to sprite, click the fill in color to black, fill the whole thing in, and click the color you want the text to be, and click the "T" which means to rihgt, set the font to whatever you want, type in "game over" and do this
(when your person or thing dies or loses do "broadcast over")
<when I receive[ over
<show>
<go to front>
<wait( 4)secs>
<broadcast[ start
<hide>
While on the other sprite....
<when green flag clicked>
<forever if><touching[ sprite that makes game over happens
<broadcast[ over
<hide>
<when I receive[ start
<show>
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auburn1996 wrote:
How do I make a "game over" screen and then start over from the beggining
If you want them to start from the VERY beginning, you could just have a screen where it says "Press the Green Flag to begin a new game."
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Now I have a question, but I don't think you have the answer because otherwise you would be using it in your Sasuke platform... is there a way to make a sprite move/jump and attack at the same time if they have separate animations? Because the only way I can think of that would allow them to move/jump and attack at the same time is if they have a jump/attack sprite, a move/attack sprite, and a regular stand/attack sprite.
Last edited by thecooltodd (2008-03-23 22:41:40)
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Yes. I know the answer. Forever if not touching ground switch to costume "jump" forever is key right/left AND touching color black do animation.
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im having troubl sharing my game
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nvm i fixed it(finally)
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i want to know why you havent made a project for so long.......you should make a game
they are fun to make and sometimes you get thanked!
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Yeah. im currently making a scroller for my sasuke game. It just dosnt have the feeling for velocity. I think i'll just do a stage sasuke game like my others.
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heybrian1 wrote:
Yes. I know the answer. Forever if not touching ground switch to costume "jump" forever is key right/left AND touching color black do animation.
I don't think I understand you...
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whenever my friend try's to make a "person" on scratch the computer says::could not save information try again
i did try again!
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thecooltodd wrote:
heybrian1 wrote:
Yes. I know the answer. Forever if not touching ground switch to costume "jump" forever is key right/left AND touching color black do animation.
I don't think I understand you...
<when green flag clicked>
<forever if><<<< <touching[ground >> <and> right or left pressed,>>
<switch to costume[ animation
<when green flag clicked>
<forever if><< <not> <touching[ground >>
<switch to costume[ in air
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zachandrew0123 wrote:
whenever my friend try's to make a "person" on scratch the computer says::could not save information try again
i did try again!
Ok if you can post a picture show me. and if you cant, what did he/her/you write? If the place where they live is too long, it wont work, or, you need to clear your computers cache.
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