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#1 2009-11-21 23:24:49

yufgoi5
Scratcher
Registered: 2009-11-10
Posts: 2

Levels

Is there anyway possible to make multiple levels in the same game?

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#2 2009-11-22 00:30:14

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: Levels

Can you define this? It isn't very clear.

This all depends on what project you are making. For some games, you can just change the background. For others, you might want to variable to show with the level number.

What type of game are you making?


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#3 2009-11-22 00:52:27

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Levels

Is it a platformer? If so, either do this:

1. If you want to re-use sprites, use your terrain and all that again but with different costumes/backgrounds.
2. If you don't want to re-use sprites, make new ones.

If not, could you please tell us what it is?


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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#4 2009-12-03 00:07:40

yufgoi5
Scratcher
Registered: 2009-11-10
Posts: 2

Re: Levels

My main problem is broadcasting something when the score hits 15 or so

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#5 2009-12-03 00:09:49

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Levels

IF variable > 14
{
[broadcast [Switch level\/]]
}

Offtopic-As usual, Jonathanpb and Chrischb, after each other.


Hai.

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#6 2009-12-03 01:58:11

Chrischb
Scratcher
Registered: 2008-07-24
Posts: 1000+

Re: Levels

fg123 wrote:

IF variable > 14
{
[broadcast [Switch level\/]]
}

Offtopic-As usual, Jonathanpb and Chrischb, after each other.

Oh yes.  big_smile

On topic: If the variable may go above 15, use a variable = 15 instead.


I fall: It's a tragedy. You fall: It's comedy.
Hmph enjoy your fall - I get a lovely spring... without pans of new leaves.

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