At present it seems that if one has a sprite "ask and wait" all the sprites stop and the program pauses until user input is completed (via return) I'd like to write a script that quizzes the user with *timed* questions: but as far as I can see, there's no way to do that, as I can't run a timer (or anything at all) while the user is being prompted for input; the program just waits.
Or is there some way around that that I haven't noticed?
Thanks for your help!
themsfamily
.
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There is something called a timer.
[blocks]
<timer>
you can reset it
<reset timer>
[/blocks]
I don't think there is any way to stop it.
Last edited by Greatdane (2009-10-22 21:42:40)
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Wait, look at this:
If you make a sprite that hides the whole time and that's the timer(with a costume that says you lose or good try or replay that shows when you are out of time), you could do something like this:
For timer:
When green flag clicked:
forever
hide
When i receive Question 1
set timer to (blah blah blah)
If timer=zero
switch to costume you lose
show
wait 5 seconds
stop all
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