<when I receive[ blow up martianshark
<say[ Why in the world would I blow myself up!? ]for( )secs>
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<say[ and I'm healing while blowing you up
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<when green flag clicked>
<broadcast[ big mode
<when I receive[ big mode
<set size to( 1000 )%>
<switch to costume[ super mode
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<when green flag clicked>
<if><touching[ table
<broadcast[ POPCORN!!!!!
<end>
<when I receive[ POPCORN!!!!!
<repeat( 20
<go to[ popcorn bowl
<wait( 5 )secs>
<go to x
360 )y
-121
<end>
<say[ THIS TASTES LIKE PASTE ]for( 2 )secs>
HEY EVERYONE, TEAM 2 HAS POPCORN NOW!!! But it tastes like paste...
Like I said, i'm going to see what it's like on both teams...
Last edited by webgal15 (2009-09-20 10:18:32)
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<if><( <{ ammo wasted }> <=> 5,000 )>
<say[ I GIVE UP!!! ]for( 2 )secs>
<switch to costume[ Throw bazooka on the ground
<set{ weapon }to( nuclear bomb
<go to[ enemy base
<set{ bomb on/off }to( on
<play sound[ beep...beep...beep... ]and wait>
<broadcast[ RUN!!!
<when I receive[ RUN!!!
<glide( 0.00000001 )secs to x
-5000 )y
300 (my base)
<switch to costume[ cover ears
<play sound[ BOOOOM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Last edited by martianshark (2009-09-21 21:19:26)
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<when I receive[ run
<go to[ bomb
<broadcast[ deactivate
<go to[ martianshark's base
<broadcast[ re-activate bomb
<go to[ my base
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<when I receive[ re-activate bomb
<go to[ bomb
<broadcast[ deactivate
<go to[ deatheater's base
<broadcast[ re-activate bomb
<go to[ my base
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[blocks]<when I receive[ launch
<repeat( 100
<change y by( 100
<end>
<point towards( Team 1 base
<repeat until><touching[ Team 1 base
<move( 100 )steps>
<end>
<broadcast[ EXPLOSION
<end>
<when[ technoguyx ]clicked>
<broadcast[ launch
<point towards( Team 2 base
<repeat until><touching[ Team 2 base
<move( 10 )steps>
<end>
<if><touching[ bullet
<point towards( Team 1 member
<broadcast[ shoot
<end>[/blocks]
*clicks himself*
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team 2
<when I receive[ FIRE!
<broadcast[ Reload
<play sound[ SAY HELLO TO MY LITTLE FRIEND!
<broadcast[ Shoot the nearest person on team 1
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<when I receive[ re-activate bomb
<go to[ bomb
<broadcast[ deactivate
<go to[ martianshark's base
<broadcast[ re-activate bomb
<broadcast[ make bomb unde-activatable
<go to[ my base
whoops XD
Last edited by deatheater (2009-09-21 21:20:05)
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Checking out Team 1 now.
<when green flag clicked>
<go to[ team 1 base
<point towards( pizza
<say[ Does this taste like paste? ]for( 2 )secs>
<broadcast[ PIZZA
<when I receive[ PIZZA
<repeat( 10
<go to[ pizza box
<wait( 5 )secsc>
<go to x
611 )y
-121
<end>
<say[ THIS IS GOOD ]for( 2 )secs>
Staying on Team 1 now.
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<when I receive[ re-activate bomb
<go to[ bomb
<broadcast[ make bomb activatable
<broadcast[ deactivate
<go to[ martianshark's base
<broadcast[ re-activate bomb
<broadcast[ make bomb un-activatable
<go to[ my base
Last edited by martianshark (2009-09-21 21:18:36)
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martianshark wrote:
<when I receive[ re-activate bomb
<go to[ bomb
<broadcast[ make bomb activatable
<broadcast[ deactivate
<go to[ martianshark's base
<broadcast[ re-activate bomb
<broadcast[ make bomb un-activatable
<go to[ my base
u go to your base, activate the bomb, then head to your base lol XD
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deatheater wrote:
<when I receive[ re-activate bomb
<go to[ bomb
<broadcast[ deactivate
<go to[ martianshark's base
<broadcast[ re-activate bomb
<broadcast[ make bomb unde-activatable
<go to[ my base
whoops XD
Maybe I can't disable it this time, but I can redirect it!
[blocks]<when I receive[ re-activate bomb
<point towards( Team 2 Base
<repeat until><touching[ Team 2 Base
<move( 100 )steps>
<end>
<broadcast[ EXPLODE
<hide>
<stop script>[/blocks]
*inserts script into bomb*
Also,
[blocks]<when[ SURGERY TOOLS OMG ]clicked>
<broadcast[ self-surgery
<when I receive[ self-surgery
<set{ TARGET }to( damage-taking script
<broadcast[ (join [delete] [<{ TARGET }>][/blocks]
(I used an 1.4 block if you didn't notice)
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<when I receive[ re-actiate bomb
<go to[ team 2 base
<hide>
<wait( 0.5 )secsc>
<go to[ starting position
put's that on our base
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<if> there has been 7 posts about the bomb
<say[ Forget the bomb! ]for( 2 )secs>
<go to[ a black hole
<switch to costume[ drop bomb in black hole
<end>
Last edited by martianshark (2009-09-21 23:45:51)
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<say[ We need the bomb ]for( 2 )secs>
<go to[ martianshark
<broadcast[ kick martianshark into black hole
<broadcast[ save bomb
<go to[ enemy base
<broadcast[ activate bomb
<go to[ own base
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<when I receive[ kick martianshark into black hole
<say[ AAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!! ]for( 5 )secs>
<repeat( 100
<change[ whirl ]effect by( 2
<change size by( -1
<hide>
<end>
<go to[ my base
<show>
<say[ Hey, how did I get here!? ]for( 2 )secs>
<say[ Well, I guess I might as well start fighting again... ]for( 3 )secs>
Last edited by martianshark (2009-09-22 00:02:34)
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<broadcast[ bomb blows up
<say[ to bad martianshark, you came to your base just as the bomb blew up XD ]for( until martianshark's sick of hearing this )secs>
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<when I receive[ bomb blows up
<say[ AAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!! ]for( 5 )secs>
<go to[ enemy base
<go to[ inside the base
<go to[ control panel
<set{ big gun }to( on
<set{ power }to( 100,000,000
<set{ ammo }to( 100,000,000
<point towards( Enemy army
<wait until> <key[ FIRE!!! ]pressed?>
<repeat( <{ ammo }>
<broadcast[ shoot big gun
<end>
Last edited by martianshark (2009-09-22 00:18:39)
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rename martianshark's base to enemy base
Your now shooting at your own base XD
<say[ now I did
Last edited by deatheater (2009-09-22 00:34:14)
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<say[ now I did
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<say[ You still can't do that. You didn't even make a script that says how you switch bases! ]for( 5 )secs>
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